Ronan Mahon's profile

Substance 3D - Urban Facades

Substance 3D - Urban Facades
"Keep modeling to a minimum, lets see what the material data gives us." That was pretty much my brief from Substance for my latest realtime piece for the lovely team at Substance Source. 

I used simple gestural modeling planes with the detail coming from displacement, masking and surface response in the Source materials.
The project was short, under 2 weeks from start to finish on my end. Anaïs was the CMF designer who created the brief and hand selected the materials created by the talented material artists at SubstanceSource. I had a lot of fun composing the scene to the upbeat music.
Shot realtime in Sequencer in Unreal Engine 4.23 with raytracing on an RTX 2080

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Substance 3D - Urban Facades
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Substance 3D - Urban Facades

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