Megaman and Bass NES is a "Demake" project, that is, a graphic reinvention of the same name game launched in 1998 exclusively for the Super Famicom, a game that did not leave Japan until 2002, this time being a port for the Game Boy Advance.

The objective of this project was to recreate Megaman & bass as if it had been released for the NES console, in all the glory of 8-bits, (with all the graphic limitations) and thus have graphic continuity with previous games.

This project was started by me, with the help of Tripple Squid, who uploaded a fake April Fool's Day trailer. and it is being possible thanks to Patwick who is the talented programmer in charge; Burai, a great artist whom I have known for many years and have finally been able to work with him. and many other talented artists, with whom we count and this project would never have been possible without them.
My participation in this project focused on artistic direction, in addition to sprite design work, sprite sheets, tilesets and backgrounds.

As we are talking about a Demake fan, the concept art remains the same as the originals, although there are new things and therefore new arts that were added to give more diversity to the game and that will be shown below.
Tittle Screen:
Sprite Design:
Main:
- Tenguman (and Sprite Sheet):
- Astroman (and Sprite Sheet):
- Magic man:
- Ground man:
- Cold man (and sprite Sheet):
- Pirate man
Other:
- Time man:
-Oil man:
- Bond man:
Mugshots:
Main:
Other (CD's):
Weapons:
- Tengu Blade:
Tilesets:

- Tenguman stage:
- Astroman stage:
- Magic man stage:
Screens:
-Player Select (polish sprite):
- Megaman:
- Bass:
- Protoman (this is made by me):
Stage Select:
- Weapon Get Megaman
- Weapon Get Bass
Megaman & Bass NES Demake
Published:

Megaman & Bass NES Demake

Published: