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Brand design — WILD Escape room



A LITTLE CONVENTIONAL ESCAPE ROOM
WILD Escape room 
encloses a room with a story that goes beyond its walls. 
WILD BUSTERS is about the sudden
appearance of malignant paranormal activity in Tudela (NA, SPAIN), the epicenter of which lies in an abandoned property, now guarded by Father Alfredo (Game Master), a village priest very interested in the dark forces.
The place first housed a Catholic orphanage manage by a female monastic order closed in the early 1980s. Later, a psychiatric hospital was installed where a doctor of psychiatry carried out tests of great psychological burden on the person, who was supposed to love them most. Finally, the property became the headquarters of a satanic sect whose members released the evil entity that has terrified the population of Tudela through different spirits. 




IMAGOTYPE
The isotype (icon) is made up of an inverted pentacle contained by the Father Alfredo clerical collar. The Pentacle represents the satanic sect that worships the evil entity that dominates the souls locked in the rooms of the property, and the Clerical collar that contains the Pentacle, symbolizes the containing action that Father Alfredo desperately tries to carry out so that the paranormal threat does not spread to the whole town. 

The WILD "I", turned into an inverted Latin cross, warns audiences of Satanism emanating from the game's story.
ESCAPE's inverted "A" emulates the tip of the inverted Pentacle of the Satanic sect. 
In this way, the imagotype can work together or divided without losing meaning.


Brand design — WILD Escape room
Published:

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Brand design — WILD Escape room

Brand design for WILD Escape room

Published: