Showcase & Discover Creative Work

Elijah Renard

Game Designer

Montreal, Quebec, Canada
To be part of a game development team dedicated to the creation of emotionally immersive experiences and contribute to the gaming community to the best of my ability. Always aspiring to increase and share my knowledge while building a stronger toolset. Fluent in French and English.
Project Summary
• MC2’s responsive splash page, launched February 2013 (

• Global Dignity Day Canada, launched October 2012 (
• ESPN: Sports Connection, Nintendo Wii U, ‘Best Alternative Sports Game’ at E3 2012

• Motionsports Adrenaline, Xbox Kinect, released November 2011
• Motionsports Adrenaline, PlayStation Move, released November 2011
• Dance on Broadway, PlayStation Move, released March 2011

• Dance on Broadway, Nintendo Wii, released June 2010
• Best Friends Tonight, Nintendo DS, released February 2010

• Clue / Cluedo, Mobile, released January 2009, ‘Silver Award’ at Pocket Gamer

• Scrabble, iPhone & Facebook Connect, released Fall 2008
• Scrabble, iPod, released July 2008
Ottawa, Ontario, Canada
Oct 2012Present
Lead UX Designer
• Drafted and maintained Game Design Documents
• Enhanced One-Pagers and Primers for investors and clients
• Designed reward systems, user flow and interface wireframes
• Conceptualized and developed splash websites following the latest trends and technologies
• Facilitated collaboration between art and programming outsourcers
Halifax, Nova Scotia, Canada
Oct 2008Mar 2012
Game Designer
• Prototyped game mechanics, user experience and user interface
• Experienced in Agile Development and participated in multiple SCRUM teams
• Developed original concepts for game pitches for submission to Ubisoft G4E
• Transferred from Charlottetown, PEI to Halifax in October 2009
• Launched recruiting campaign for focus groups
• Recruited talent and facilitated playtest sessions
• Level designed with several in-house tools
Montreal, Quebec, Canada
Jul 2007Sep 2008
Game Designer
• Conceptualized and presented game prototypes to team leads and producers
• Experimented core game mechanics with paper prototypes
• Identified fun factors and developed intuitive controls, difficulty progression, and overall experience
• Drafted and maintained original Game Design Documents
• Elaborated game tools and navigation concepts
• Communicated game vision through GDDs and daily stand up meetings with team leads
• Assisted QA team through EFIGS localization
Vancouver, British Columbia, Canada
Jun 2006Jun 2007
Vancouver Film School
Game Design Certificate
Vancouver Film School was a stepping stone for my game design career, I learned the ABC to XYZ of game design & met many amazing fellow students across campuses.

Instructors & mentors were talented, experienced and dedicated. Finally, the school effectively facilitated networking and prepared me for the realities & challenges of the game industry.

Activities and Societies:
• Represented fellow students for Class of Game Design 2006
• Acted as a Crazy Druid for D&D Fridays 2007
• Volunteered for Game Design Expo 2007
• Maintained an 87% overall average throughout school
Saint-Jerome, Quebec, Canada
Cegep de Saint-Jerome
D.E.C. Multimedia
Le Cégep de Saint-Jérôme was a 3 year long introduction to web design & development, animation, music, project management and game development.
'Silver Award' for Clue Mobile
'Best Flash or Pixel Game' for Spinball
Actionscript 2.0, After Effects, Axure RP, CSS3, DeskstopServer, Facebook, Flash, Gamebryo, Google Analytics, Google Docs, Google Drive, HTML5, Illustrator, Indesign, LinkedIn, LiveMove 2, MAYA, Microsoft Office, Photoshop, Scaleform, Sketchup, TextWrangler, Tumblr, Twitter, Visio, WordPress
Bike Mechanic
Ecology Action Center
May 2011 – October 2011 (6 months)

Women and Trans Bike Repair Collective
• Learned bike mechanics
• Shared knowledge & encouraged folks to learn
• Facilitated the creation of a Women & Trans positive space
• Strengthened understanding of Women & Trans issues
Game Reviewer
Evergeek Media Inc.
Arts and Culture
July 2007 & April 2008 (2 months)

• Analysed Nintendo DS™ games
• Authored concise reviews
• Implemented editor feedback
Vancouver Queer Film Festival Volunteer
Out On Screen
Arts and Culture
July 2007 – August 2007 (2 months)

• Promoted queer independent cinema & sold tickets
• Supervised entrance & respectful behaviors
• Guided audience & facilitated finding proper seating
Social Media, Crowdsourcing, Action Branding, Fitness, Psychology, Motion Graphics, Coffee, Heirloom Seed Saving, Organic Gardening, Composting, Human Rights, Animal Rights, Fixies, Screen Printing.
English (Fluent), French (Fluent)
Thank you!
References Available Upon Request