Fabrizio Ciolino
XR Developer | 3D Modeler
Potsdam, Germany
+39 3339153341
be.net/fabriziociolino
I am a Unity developer, 3D modeler and technology enthusiast. I am highly interested in Augmented, Mixed and Virtual Reality technologies. I enjoy creating 3D models, animations and developing applications for different platforms aiming at giving meaningful and most innovative content for any purpose. I have huge passion for XR interaction design.
Work Experience
Interlake
XR Developer
I am the lead Unity XR developer, responsible of building and distributing an AR eLearning mobile app that delivers multiple types of content at runtime from a web authoring tool. I am responsible of mobile app optimisation, real-time content handling, UI and UX touchscreen and hand interaction. I lead any research, experimentation, prototype and implementation of new XR features in the system
February 2022
- Present
Potsdam, Germany
Lean Experience Factory
Immersive Technologist
I developed immersive learning platform using different type of VR and MR headset and AR devices. I 3D modelling, designing and animating factories, machines and work environment in order to develop immersive and engaging experiential training courses.
I experimented the implementation of XR technologies in real factory environment building industry 4.0 immersive tools to improve manufacturing productivity.
I experimented the implementation of XR technologies in real factory environment building industry 4.0 immersive tools to improve manufacturing productivity.
February 2020
- Present
Pordenone, Italy
Area Science Park
Research Fellow
I work with the Area Science Park digitisation team, implementing and experimenting immersive technologies in company workflows.
I was involved in IP4FVG project that aims to support the digitisation process of companies, helping in planing and implementing industry 4.0 solutions. We built meaningful technologies network among universities, IT companies and factories, in order to make the digitisation process effective.
I was involved in IP4FVG project that aims to support the digitisation process of companies, helping in planing and implementing industry 4.0 solutions. We built meaningful technologies network among universities, IT companies and factories, in order to make the digitisation process effective.
February 2020
- Present
Trieste, Italy
Studio RF
Software Developer / 3D Artist
I contibute developing diferent kind of experiences. I develop virtual reality and web gl experiences and I contributed developing interactive installations of generative art.
I focused in working on Unity 3D and web development increasing my coding skills in C#, Javascript and Three.js
I focused in working on Unity 3D and web development increasing my coding skills in C#, Javascript and Three.js
October 2018
- June 2019
Florence, Italy
Viewtoo S.r.l.
XR Developer / 3D Artist
I developed a lot of augmented and virtual reality experiences with Zappar engine, coding in Javascript/Typescript. I managed and implemented diferent kind of user interaction (on screen, on head mounted display and mixed reality interaction).
I worked with many leaders company in Italy like CocaCola, Mediaworld, Carrefour, Eni S.p.a, Thun.
I worked with many leaders company in Italy like CocaCola, Mediaworld, Carrefour, Eni S.p.a, Thun.
January 2018
- September 2018
Italy
ETT Solutions S.p.A.
AR/VR Developer
I contribute to several augmented and virtual reality applications by develop and design user interfaces, 3D objects, animations and C# scripting for different devices.
I deal with input system, user interface and user experience of virtual reality devices like GearVR, HTC Vive and Oculus Rift.
I deal with input system, user interface and user experience of virtual reality devices like GearVR, HTC Vive and Oculus Rift.
June 2017
- September 2017
Genoa, Italy
RDM Makerspace
AR Developer / 3D Artist
I develop a mobile augmented reality multi-target application for both HMD devices and handheld use explaining how to use one laser cutter machine. I handle the design of whole learning process explained by the application.
- UI/UX : I implemented the Vuforia’s Virtual Button to reach an immersive interaction with interface during the cutting process, and a touchscreen interface to customize the learning process.
- 3D MODELLING : I deal with the optimization of 3D modelling, animation and user interface design for mobile devices.
- UI/UX : I implemented the Vuforia’s Virtual Button to reach an immersive interaction with interface during the cutting process, and a touchscreen interface to customize the learning process.
- 3D MODELLING : I deal with the optimization of 3D modelling, animation and user interface design for mobile devices.
August 2016
- November 2016
Netherlands
Education
University Of Udine
Master’s Degree in Multimedia Communication and Information Technologies
- 3D Graphics
- Creative Coding
- UI/UX Design
- Digital Post-production
- Digital Marketing
- Web Design
- Creative Coding
- UI/UX Design
- Digital Post-production
- Digital Marketing
- Web Design
September 2014
- April 2017
Pordenone, Italy
University Of Palermo
Bachelor's Degree in Media and Institutional Communication Science
- Sociology
- Semiotics
- Marketing
- Journalism
- Statistics
- Economy
- Semiotics
- Marketing
- Journalism
- Statistics
- Economy
September 2010
- July 2014
Palermo, Italy
Languages
Italian (Native),
English (Advanced),
Spanish (Advanced),
French (Conversational),
Skills
3D Modeling,
Altspace,
Android,
AR Core,
AR KIT,
Blender 3D,
C#,
Hololens,
HTC Vive,
IOS,
Magic Leap,
Mozilla Hubs,
MRTK,
Oculus,
Spark Ar,
Spatial.io,
Unity 3D,
UWP,
Vuforia,
Wikitude,
Zappar,