Edouard Molinari
CGI Senior @ Services Généraux
Paris, France
643450020
www.molinarimotion.com/
I’m a young French motion designer and art director based in Paris, passionate for several design fields. I really enjoy the idea of creating Illustrations and Animations with emotional feeling . I'm always looking forward to develop new tools and love doing research and developement.
Work Experience
Landor Associates
Motion Graphiste / 3D Generalist
Responsable of rendering for the presentation of the K for Lyons d'Or at Cannes 2019. I was in charge of creating the story for the K with the creatives directors and rendering all the 3D parts as doing a making of and beahind the scene of all the aspects of the projects
March 2019
- August 2019
France
A Pi Prod
Motion Graphist / 3D Generalist
Art DIerctor and Responsable of creating differents trailers for TV Game's Show, I was in charge of all the CG aspects as the art direction. I was drawing, modeling and texturing all the 3D scenes and etiding for the dinal composition.
January 2018
- November 2018
Paris, France
Fink
3D Artist
Responsable of the modeling and texturing of the main Santa's House and differents parts of the environnements. This shorts was done for Afflelou during christmas. I was in charge of the modeling, texturing for all building assets in the shot.
September 2018
- September 2019
France
Explore Studio
Lead / Generalist / Shading Artist
Responsable of shots for a CGI animation for Thales client. Working on the animation and art direction. Developping differents ways and shaders passes for the final composition. Reconstruction of differents parts of the plane.
Texturing and rendering different scenes. Camera animation
Texturing and rendering different scenes. Camera animation
September 2017
- September 2018
France
Fink
Texturing / Shading Artist
Astana projection Map for a festival. Responsable of animation of differents scenes and texturing, lighting and rendering for the 3D part of the project.
Astana
Astana
September 2017
- May 2017
France
Saint Georges Studio
Lighter / Compositor
Responsable of the 3D parts for an animated short for Marlboro. I was in charge of the animation of the pack and cameras as the texturing, lighthing and rendering of all CG parts.
Conforming the shots for 360 advertising for Chanel Flagrance. Responsable of the conf for all the shots.
Conforming the shots for 360 advertising for Chanel Flagrance. Responsable of the conf for all the shots.
September 2016
- September 2017
France
Fix Studio
Texturing / Shading Artist / Lighter / Compositor
Responsable of the Draw's style for each CG frames in differents movie for Rolex. I was in charge of the animation of Calibers splitiing in differents parts and for all the scketch style in 3D. There was 5 movies for Rolex Watch using projection map and Skecth & Toon shading for final restult.
September 2016
- September 2017
France
Naked
Graphiste, Motion Designer
Responable of the modeling of the Stadium and texturing as the camera animation for an advertising for Lynx Optique. In charge of differents aspects for a complex CG scenes and real shots.
Texturing, Shading Artist, Lighter, Compositor
TF1/ Lynx Optique
Texturing, Shading Artist, Lighter, Compositor
TF1/ Lynx Optique
September 2016
- September 2017
France
Education
Ecole Spéciale D'Architecture
Master Architecture
September 2008
- July 2012
Paris, France
ESAG Penninghen
Classe Préparatoire + Seconde Année
September 2006
- September 2008
Paris, France
SEVIGNE
Bac Economique et Social
September 2006
- August 2006
Paris, France
Languages
French (Native),
English (Advanced),
Awards
Behance
Illustration
2019
Skills
After Effects,
Cinema 4D,
Compositing,
Illustrator,
Lighting,
Modeling,
Photoshop,
Rendering,
Texturing,