Edouard Molinari

CGI Senior @ Services Généraux

Paris, France
I’m a young French motion designer and art director based in Paris, passionate for several design fields. I really enjoy the idea of creating Illustrations and Animations with emotional feeling . I'm always looking forward to develop new tools and love doing research and developement.

Work Experience

Services Généraux

CGI Senior

March 2020 - Present France

Landor Associates

Motion Graphiste / 3D Generalist

Responsable of rendering for the presentation of the K for Lyons d'Or at Cannes 2019. I was in charge of creating the story for the K with the creatives directors and rendering all the 3D parts as doing a making of and beahind the scene of all the aspects of the projects
March 2019 - August 2019 France

A Pi Prod

Motion Graphist / 3D Generalist

Art DIerctor and Responsable of creating differents trailers for TV Game's Show, I was in charge of all the CG aspects as the art direction. I was drawing, modeling and texturing all the 3D scenes and etiding for the dinal composition.
January 2018 - November 2018 Paris, France

Fink

3D Artist

Responsable of the modeling and texturing of the main Santa's House and differents parts of the environnements. This shorts was done for Afflelou during christmas. I was in charge of the modeling, texturing for all building assets in the shot.
September 2018 - September 2019 France

Explore Studio

Lead / Generalist / Shading Artist

Responsable of shots for a CGI animation for Thales client. Working on the animation and art direction. Developping differents ways and shaders passes for the final composition. Reconstruction of differents parts of the plane.
Texturing and rendering different scenes. Camera animation
September 2017 - September 2018 France

Fink

Texturing / Shading Artist

Astana projection Map for a festival. Responsable of animation of differents scenes and texturing, lighting and rendering for the 3D part of the project.
Astana
September 2017 - May 2017 France

Saint Georges Studio

Lighter / Compositor

Responsable of the 3D parts for an animated short for Marlboro. I was in charge of the animation of the pack and cameras as the texturing, lighthing and rendering of all CG parts.

Conforming the shots for 360 advertising for Chanel Flagrance. Responsable of the conf for all the shots.
September 2016 - September 2017 France

Fix Studio

Texturing / Shading Artist / Lighter / Compositor

Responsable of the Draw's style for each CG frames in differents movie for Rolex. I was in charge of the animation of Calibers splitiing in differents parts and for all the scketch style in 3D. There was 5 movies for Rolex Watch using projection map and Skecth & Toon shading for final restult.
September 2016 - September 2017 France

Naked

Graphiste, Motion Designer

Responable of the modeling of the Stadium and texturing as the camera animation for an advertising for Lynx Optique. In charge of differents aspects for a complex CG scenes and real shots.

Texturing, Shading Artist, Lighter, Compositor
TF1/ Lynx Optique
September 2016 - September 2017 France

Education

Ecole Spéciale D'Architecture

Master Architecture

September 2008 - July 2012 Paris, France

ESAG Penninghen

Classe Préparatoire + Seconde Année

September 2006 - September 2008 Paris, France

SEVIGNE

Bac Economique et Social

September 2006 - August 2006 Paris, France

Languages

French (Native),
English (Advanced),

Awards

Behance

Illustration

2019

Skills

After Effects, Cinema 4D, Compositing, Illustrator, Lighting, Modeling, Photoshop, Rendering, Texturing,