Project Views
206
Appreciations
10
Followers
17
Following
80
Danny Mangosing is an emerging designer having spent many years as a software and systems engineer at NASA Langley Research Center. He holds a Bachelor of Science in Computer Science from Christopher Newport University. He returned to school in 2015 to pursue an Associate of Science degree in Graphic and Media Des… Read More
Danny Mangosing is an emerging designer having spent many years as a software and systems engineer at NASA Langley Research Center. He holds a Bachelor of Science in Computer Science from Christopher Newport University. He returned to school in 2015 to pursue an Associate of Science degree in Graphic and Media Design at Thomas Nelson Community College. He graduated in 2017 and will continue his education at Old Dominion University where he plans on pursuing a Bachelor of Fine Arts in Graphic Design. The work presented here is a portfolio of his current projects, created during his time at Thomas Nelson Community College. Read Less
My background is in computer science, but I have always harbored a love for art and design. When I was younger and graduating from high school, I remember telling my parents that I wanted to study art. Both of my parents rolled their eyes and told me quite emphatically, “… artists don’t make money.” They enco… Read More
My background is in computer science, but I have always harbored a love for art and design. When I was younger and graduating from high school, I remember telling my parents that I wanted to study art. Both of my parents rolled their eyes and told me quite emphatically, “… artists don’t make money.” They encouraged me to pursue a career as a doctor, lawyer or engineer, which I scoffed at because I didn’t think I was smart enough to succeed in those disciplines. Eventually I realized I could make the art and engineer connection by studying computer science, because, it was the game programmers who were developing the best video games.

Fast-forward many years later, even though I made a career in software engineering, design was always incorporated in small ways and was inspired in all my work, whether it be illustrations incorporated in documentation pages and PowerPoint presentations, cover illustrations in proposal materials, interface designs for software applications, or web site designs.

Going through the graphic and Media Design program at Thomas Nelson has encouraged me to further my studies in design. As a designer, I find inspiration everywhere: movies, Pinterest, design blogs and magazines and other designers. Edgy, modernist styles by the works of Constructivist, Cubism and Post-modern designers inspire me as well as stories that can be imagined in music and street photography photojournalism.

While I may try different materials and mediums for any given project, my primary medium is the camera and the computer, though everything starts out with sketches and rough concept designs. From there, the subject determines which direction I may take and more often than not, it always lead to new bodies of work. Read Less
Member since: