My work ranges from producing vector graphics, illustrations, storyboards, infographics, motion graphic assets and sales materials. Working closely with clients and programmers alike, I also design interfaces for online courses, internal apps and web portals, as well as material for print media such as brochures and pocket guides.
Developed styleguide, produced all in-game visual assets, designed UI & graphic layout for ipad games Keg Bearer & Musket Smoke (In progress).
Illustrated profile portrait icons, header image and a logo for the company website.
Bachelor of Design
From my second year onwards, I was accepted into the Visual Communication Design program, which was rigorous to say the least. My foundation was built upon traditional media and core design principals, specializing in character design in my final year.
Studied drawing and visual design, specializing in ceramics as a stepping stone to a design degree