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Daniel Molina is a UI artist, motion graphics designer, and an art director for feature films and games. His experience includes visual design of the UI + HUD and motion graphics for high-profile TV/ films and AAA games, including 2D + 3D graphical assets.

He currently works as a Senior UI Artist/Motion Graphics … Read More
Daniel Molina is a UI artist, motion graphics designer, and an art director for feature films and games. His experience includes visual design of the UI + HUD and motion graphics for high-profile TV/ films and AAA games, including 2D + 3D graphical assets.

He currently works as a Senior UI Artist/Motion Graphics Designer for Ubisoft Toronto. Read Less
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