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I’ve been a 3D Generalist for a few years, starting on 3DSMax and then moving to Cinema4D, Maya and finally focusing on animation, without leaving my CG roots left apart. On the journey to nowadays, I’ve had the pleasure to work on other wonderful pieces of software such as: Zbrush, Pftrack, AfterFX, Vray, Photo… Read More
I’ve been a 3D Generalist for a few years, starting on 3DSMax and then moving to Cinema4D, Maya and finally focusing on animation, without leaving my CG roots left apart. On the journey to nowadays, I’ve had the pleasure to work on other wonderful pieces of software such as: Zbrush, Pftrack, AfterFX, Vray, Photoshop, Illustrator.
From there it comes one of my best skills: being flexible to switch quickly between softwares and even more quickly refresh my workflows on softwares that i already know, even if they haven’t been used in the very last period. Read Less
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