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3D Character Artist
I specialize in modeling and sculpting real-time characters with Zbrush. My primary duty is to design, develop, and bring to life 3D characters using concepts provided by clients. This involves tasks such as UV mapping, retopology, and texturing of assets, utilizing software such as Autodesk Maya, 3…
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Daniel Argote is a member of Creative Cloud.
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Member Since: December 3, 2020