Daniel Becerril Ureña

Digital Artist

Morelia, Mexico

Work Experience

CGbot

3D Artist

Character and environment game assets production for AAA games
July 2016 - Present Monterrey, Mexico

Karaokulta

Art Generalist

Art Department generalist, tasks go from Mobile Game Asset Generation to Art for Marketing and Promotionals, visual development, generating complete 3D models, 2D Animation, video editing.
April 2016 - June 2016 Guadalajara, Mexico

ITESM

Graphic Designer

Half time job as graphic designer and assistant of the marketing and publicity office of the ITESM.
January 2014 - May 2014 Mexico

Education

Instituto Tecnologico Y De Estudios Superiores De Monterrey

Licenciatura en Animación y Arte Digital

August 2011 - December 2015 Mexico

Howest

1 year contract

Study Abroad Experience in the combine modality of Animation and Game Graphics Production
September 2014 - June 2015 Kortrijk, Belgium

Languages

Spanish (Native),
English (Advanced),
French (Conversational),
Korean (Conversational),

Awards

COPARMEX

Academic Excellence of the State Award

2016

Skills

Adobe Aftereffects, Adobe Illustrator, Adobe Photoshop, Autodesk Maya, Autodesk Mudbox, Final Cut Pro X, MangaStudio SE, Substance Painter, Unreal Engine 4, ZBrush,