Daniel Becerril Ureña
Digital Artist
Morelia, MexicoWork Experience
CGbot
3D Artist
Character and environment game assets production for AAA games
July 2016
- Present
Monterrey, Mexico
Karaokulta
Art Generalist
Art Department generalist, tasks go from Mobile Game Asset Generation to Art for Marketing and Promotionals, visual development, generating complete 3D models, 2D Animation, video editing.
April 2016
- June 2016
Guadalajara, Mexico
ITESM
Graphic Designer
Half time job as graphic designer and assistant of the marketing and publicity office of the ITESM.
January 2014
- May 2014
Mexico
Education
Instituto Tecnologico Y De Estudios Superiores De Monterrey
Licenciatura en Animación y Arte Digital
August 2011
- December 2015
Mexico
Howest
1 year contract
Study Abroad Experience in the combine modality of Animation and Game Graphics Production
September 2014
- June 2015
Kortrijk, Belgium
Languages
Spanish (Native),
English (Advanced),
French (Conversational),
Korean (Conversational),
Awards
Skills
Adobe Aftereffects,
Adobe Illustrator,
Adobe Photoshop,
Autodesk Maya,
Autodesk Mudbox,
Final Cut Pro X,
MangaStudio SE,
Substance Painter,
Unreal Engine 4,
ZBrush,