Bratislav Vidanovic

Principal Digital Artist

Pirot, Serbia
I finished post graduate studies on MSc Digital Visual Effects studies from Leeds Metropolitan University, UK. I graduated from Metropolitan University in Belgrade, Serbia with BA in Interactive Media Design. I specialize in digital compositing, but I am also very skilled in 3D modeling and texturing, motion graphics, video editing and photography. In addition to that, I am also quite confident with designing graphics for digital or print mediums. I have used previous mentioned skills over past 5 years as a freelance artist, working on many different projects, on almost every day basis. I also worked 3 years as a part of interactive media team, producing interactive installations.
I have experience with few 3D and compositing packages including Maya, Mudbox, After Effects, Nuke, Cinema 4D, Houdini. I am comfortable animating in both 3D and 2D, as well as writing simple expressions to help drive my animations. I am quite good at digital sculpting and texturing, working with UV and Ptex maps, both complex and low poly models. I am also very skilled with Illustrator, Lightroom and Photoshop, Premiere and Final Cut.

Work Experience

Harman International Industries

Principal Digital Artist

December 2017 - Shenzhen, China

Harman International Industries

Lead Digital Artist

Forming and managing Digital Art Team. Supervising animation, rigging, modeling, texturing, rendering, compositing, VFX and post production. Creating efficient pipeline for digital production.
September 2016 - December 2017 China

Harman International Industries

Visual Artist

Creating visual concepts, animations and video content for usage on variety of mediums.
July 2014 - September 2016 China

Harman International Industries

UI Design

Working in Design Center. Currently involved on VFX shots as well as animations and interactive media for new products.
March 2014 - July 2014 Shenzhen, China

Dystopia Movie

VFX Artist

I worked as a part of VFX team on couple of shots for Dystopia movie. My primary role was solving the shots which needed CG iron bar added,modeling and texturing of 3D iron bar, and at the end I did a final composite for this couple of shots.
November 2013 - February 2014 Germany

First Frame Productions

VFX supervisor, VFX Artist

Worked on many different projects as a VFX supervisor and VFX artist. My work was contained from planing the VFX shots, supervising shooting on location, to tracking, 3D modeling, compositing and color grading the final shots.
January 2013 - September 2013 Leeds, United Kingdom

Fresh Wesh

Interactive Media Designer

Worked in team of graphic designers and new media designers on bunch of projects which included: graphic design, web design, animation, 3D modeling and texturing, tactile interfaces, holographic projections, 3D mapping, visual effects, audio and video editing.
2009 - 2012 Belgrade, Serbia

The Mind Catcher

Interactive designer, VFX Artist

Designing floor tactile interface and visual effects for interactive art installation: The Mind Catcher.
February 2011 - October 2011 Belgrade, Serbia

Detention Team

3D Modeler and Texture Artist

Worked on 3D modeling, game design, music, sound and texturing for The Janitor game – as a part of Detention Team, Microsoft Imagine Cup, game design Xbox/Windows category
January 2011 - May 2011 Belgrade, Serbia


Video producer

Worked on promo video for iVar team for their Third eye project, finals of Microsoft Imagine Cup, Serbia, category software design.
January 2010 - May 2010 Belgrade, Serbia


Art Director

Worked as art director for studNET project, financed by Phillip Morris.
2007 - 2008 Nis, Serbia


Graphic and WEB designer

2006 - 2007 Nis, Serbia

DV Foto

Video Editor

1998 - 2005 Pirot, Serbia


Leeds Metropolitan University

Master of Science, Digital Visual Effects

Graduated with Distinction.
September 2012 - October 2013 Leeds, United Kingdom

Faculty Of Digital Arts

Bachelor of Arts, Interactive Media Design

Faculty of digital arts, University Metropolitan, Belgrade, New media design department. Average score 9,73 (max is 10,0)
October 2008 - November 2011 Belgrade, Serbia



New media design department.
October 2007 - August 2008 Belgrade, Serbia

Higher School Of Electrical Engineering And Computing

Audio-video technology department (not finished).
October 2005 - April 2007 Belgrade, Serbia

Gymnasium, Pirot


Science and mathematics department.
September 2001 - June 2005 Pirot, Serbia


Serbian (Native),
Bosnian (Fluent),
English (Fluent),
Serbo-Croatian (Fluent),
Croatian (Advanced),


Adobe Illustrator, Adobe Photoshop, 3D Modeling, Acid, Adobe After Effects, Adobe Dreamweaver, Adobe Flash, Adobe Premier, Animation, Autodesk Maya, Autodesk Mudbox, Boujou, Camera, Canon 7D, Computer Hardware, Digital And Film Photography, Fruity Loops, Graphic Design, HDSLR, Interactive Media, Lightroom, Mac OS, MS Office , Music Composition, Music Production, Nuke, PFTrack, Pixologic ZBrush, Windows,

Completed Courses

@ Faculty of Digital Arts, Belgrade Metropolitan University

History of graphic design
English language 1
Introduction to animation
Basics of graphic design
Drawing and painting 1
Motion graphic design
Digital communications
Art History 1
Typography 1
Digital Photography
Interactive media 1
Web design
Process and techniques of graphic design
Digital video
Project management
Computer animation
3D Modeling
Visuall Effects
Introduction to computer games
Interactive media art and technologies
Animation 1
Digital sound
Professional practice for interactive media design
Animation 2
Art History 2
3D Modeling 2
English Language 2
English Language 3
Drawing and painting 2
Interactive media 2
Visual Culture
Computer Games design and modeling
Character animation for Games
Final Paper - Tactile interfaces

@ Leeds Metropolitan University

Visual Effects
Digital Video and Audio
Collaborate Practice
Research Practice
Advanced Motion Graphics
Creative Industries Context
Negotiated Skills Development
Dissertation - Stereoscopic visual effects production