Principal Digital Artist
Lead Digital Artist
Forming and managing Digital Art Team. Supervising animation, rigging, modeling, texturing, rendering, compositing, VFX and post production. Creating efficient pipeline for digital production.
- December 2017
Creating visual concepts, animations and video content for usage on variety of mediums.
- September 2016
Working in Design Center. Currently involved on VFX shots as well as animations and interactive media for new products.
- July 2014
I worked as a part of VFX team on couple of shots for Dystopia movie. My primary role was solving the shots which needed CG iron bar added,modeling and texturing of 3D iron bar, and at the end I did a final composite for this couple of shots.
- February 2014
VFX supervisor, VFX Artist
Worked on many different projects as a VFX supervisor and VFX artist. My work was contained from planing the VFX shots, supervising shooting on location, to tracking, 3D modeling, compositing and color grading the final shots.
- September 2013
Leeds, United Kingdom
Interactive Media Designer
Worked in team of graphic designers and new media designers on bunch of projects which included: graphic design, web design, animation, 3D modeling and texturing, tactile interfaces, holographic projections, 3D mapping, visual effects, audio and video editing.
Interactive designer, VFX Artist
Designing floor tactile interface and visual effects for interactive art installation: The Mind Catcher.
- October 2011
3D Modeler and Texture Artist
Worked on 3D modeling, game design, music, sound and texturing for The Janitor game – as a part of Detention Team, Microsoft Imagine Cup, game design Xbox/Windows category
- May 2011
Worked on promo video for iVar team for their Third eye project, finals of Microsoft Imagine Cup, Serbia, category software design.
- May 2010
Worked as art director for studNET project, financed by Phillip Morris.
Graphic and WEB designer