Boris Ignjatovic
3d artist / programmer
Budapest, Hungary3D generalist with great experience, and thorough knowledge. Passionate about computer graphics and art, ready for new challenges and big projects.
Work Experience
Kompost
Technical Artist
Research and development of a particle instancing system.
Modeling, rigging and scripting.
Modeling, rigging and scripting.
October 2011
- February 2012
Zurich, Switzerland
Maven
Technical Director
Setting pipeline system, character rigging, scripting.
February 2011
- September 2011
Belgrade, Serbia
Autodesk
Tutor for Mental Ray
Tutoring part of 3D1 course, consisted of 2 weeks of classes.
September 2008
- December 2008
Belgrade, Serbia
Education
Autodesk Training Center Chiron
All three courses of Autodesk authorized program.
3D1 - Maya essentials, modeling, texturing, lightning, rendering
3D2 - Classic animation, rigging, scripting, character animation
3D3 - Dynamics, special effects, compositing, tracking, roto
3D1 - Maya essentials, modeling, texturing, lightning, rendering
3D2 - Classic animation, rigging, scripting, character animation
3D3 - Dynamics, special effects, compositing, tracking, roto
May 2004
- April 2007
Belgrade, Serbia
College Of Audio And Video Technologies
Bachelor
3D Animation Team, Digital Multimedia Group, Multimedia Production
September 2007
- January 2011
Belgrade, Serbia
Languages
English (Fluent),
Serbo-Croatian (Native),
Hungarian (Beginner),
Skills
3D Modeling,
Animation,
Autodesk Maya,
Character Rigging,
MEL,
PyQt,
Python,
Rigging,
Texturing,