Bruno Maestrini

Multimedia Photojournalist

Porto Alegre, Brazil

Work Experience

China Daily

Assistant Director of Photography

I edit the photographs for the daily paper, with a daily circulation of 500 thousand plus. I also get to coach the photographers in their daily and special assignments. Eventually I go on a shoot - and really enjoy it.
August 2013 - Present Beijing, China

Zero Hora

Assistant Editor of Multimedia

As Assistant Editor of Multimedia. I shoot mostly news videos, in and out of a studio setting, and photos on demand as well as lead a team of 8 assistants for the Zero Hora newspaper, one of the largest in Brazil, and its website.

I was also editor of FotoZH, an iPad and Android photography weekly magazine, sub-product of Zero Hora newspaper. I select the images, produce photo essays, assist in the putting together of the publication.
September 2012 - June 2013 Porto Alegre, Brazil

Freelance

Reporter / Photographer / Videographer

I worked for Terra as an international correspondent. And freelanced for UOL, Folhapress, Futura Press, Brazil Photo Press and FWD. During this period I worked covering, amongst many other things:

FIFA World Cup of Clubs (Japan, 2011)
E3 Videogame conference (Los Angeles, 2011)
Academy Awards, "The Oscars" ( Hollywood, 2012)
Taiwan presidential elections (Taiwan, 2012)
The destruction in Sendai, Japan, caused by the tsunami (2011)
Devastation of tornadoes in midwestern USA (2009-2011)
Occupy Oakland, CA (2012)
Tragedy in the Kiss nightclub fire in Southern Brazil (Santa Maria, 2013)
August 2008 - Present United States

Terra Networks

Senior Writer

Writer for technology and video games on a daily basis. In a specific project, I designed a popup website for the science channel that had in one day 8 million viewers, the expected audience for one month. I also had a technology odd news blog called Technotrash that peaked at 200,000 views a day.
July 2005 - February 2008 Porto Alegre, Brazil

Rabbit Tell

Script writer / puzzle maker

Trapped series (2007-2009) - co-writer for storyline and dialogue and puzzle developer with Rodrigo Roesler. With only viral spreading, this game in only 3 days gathered 60 thousand players and in one month over 1 million.

Matt Sandorf (2009) - co-writer for storyline and dialogue and puzzle developer with Rodrigo Roesler. This game was developed for Sony.
August 2007 - Present Porto Alegre, Brazil

Education

Universidade Católica De Pelotas

Bachelor of Arts - Communication

February 2000 - December 2003 Pelotas, Brazil

Southern Illinois University At Carbondale

Master of Science in Mass Communication and Media Arts

August 2008 - December 2010 Carbondale, Illinois, United States

Languages

English (Native),
Portuguese (Native),
Spanish (Fluent),
Mandarin (Beginner),
French (Conversational),

Skills

Adobe Premier, Audio, Final Cut Pro, Melodyne, Music, Video, Adobe Illustrator, Adobe Photoshop, Documentary, Editing, Garage Band, Journalism, Photography, Soundtrack, Soundtrack Pro,