Hi to All,
I'm graduated Fine Artist - B.F.A. (Traditional & Digital Sculptor) from Sir J.J.School of Art,
Mumbai University ,India.
Working in Animation industry for more than 6 years,as a Digital Artist (3D Texture Artist)
I Started my career as a Gaming Artist,contributed as a Modeler and Texture Artist for
"Meet The Robinson" (2006) Game for PlayStation,
Dragonstorm: Spelforce-2 (2007) Game for PC,
Nascar's Iracing (2007) On line simulation Game.
I switched my focus from Gaming to VFX for some reason..Now I'm working as a Sr. Texture Artist in Prime Focus VFX Ltd.,Mumbai.
Currently working at Prime Focus VFX Ltd,Mumbai,India.
April ‘08 - August 2012 as a 3D Surface /Texture Artist at EyeQube Studio Pvt. Ltd., Mumbai.
Surface & Texturing/ZBrush Modeling/UV layout/Projection
August ‘07 - April ‘08 as a 3D Surface & Texture Artist at Prime Focus VFX Ltd., Mumbai.
Surface & Texturing/Modeling/UV layout
May ‘06 - August ‘07 as a 3D Texture Artist at PixelTek Gaming Studio, Mumbai and
Bachelor of Fine Art (Sculpture and Modeling)
Adobe After Effects, Adobe Photoshop, Digital Photography, Maya, 3D BodyPaint, Foundry Mari, Pixologic ZBrush, Traditional & Digital Sculpting,