Kira Burniston
Freelance Concept Artist - Open to Opportunities
I'm a concept artist, storyboarder and illustrator with a love for creating narrative-orientated art for games and film. I specialise in character and creature concepts but always enjoy challenging myself to new things.
Work Experience
Campfire Studios
Lead Concept Artist
Concept artist and general 2D person!
February 2019
- Present
Sunset Games Tabletop
Illustrator
Creating illustrations for tabletop card games in various different styles.
November 2018
- Present
Freelance
Concept Artist and Illustrator
Freelance work for individual clients and game companies providing illustrations and concepts.
Work includes:
Book cover illustration.
Character Illustration for Sunset Games' card game.
Character Designs for RPG tabletop game.
Promotional illustration for Ethereal Games' 'Prowl'
I work to specific budgets and and client requirements in a variety of styles. In the case of most illustrations I work from references in order to portray characters accurately.
Work includes:
Book cover illustration.
Character Illustration for Sunset Games' card game.
Character Designs for RPG tabletop game.
Promotional illustration for Ethereal Games' 'Prowl'
I work to specific budgets and and client requirements in a variety of styles. In the case of most illustrations I work from references in order to portray characters accurately.
February 2016
- Present
Fire Totem
Concept and UI artist
Creating concept art and GUI for the game Art of Combat.
October 2018
- February 2019
Carse And Waterman
Storyboard and Concept Artist
Work experience for 1 week as a storyboard artist for an animated children’s film due to release in December 2019. This developed into a long-term position, with the role expanding into animation and concept art.
I developed storyboards for around 60% of the scenes using a script and rough drafts as a direction. Given that these were for an animated children's movie I worked in a pre-set, more cartoon-ish style. My work ranged from action scenes to conversations between characters to establishing sets.
I developed storyboards for around 60% of the scenes using a script and rough drafts as a direction. Given that these were for an animated children's movie I worked in a pre-set, more cartoon-ish style. My work ranged from action scenes to conversations between characters to establishing sets.
April 2018
- October 2018
Ethereal Games
Illustrator
Creating a promotional illustration for Ethereal's game 'Prowl'. This was to be handed out on flyers at EGX. I worked to a pre-determined style and atmosphere, creating preliminary concepts and developing these through to a final illustration.
September 2017
- September 2017
Liverpool John Moores University
2D Scientific Animator
Creating a digital 2D animation in Adobe Photoshop and After Effects to explain a new and complex scientific technique in a simple and easy to understand manner. The project involved a lot of back and forth between myself and the client to reach a final animation that was both accurate to the process but also able to be clearly understood by others.
December 2016
- February 2017
Languages
English (Native),
Thai (Beginner),
German (Beginner),
Portuguese (Beginner),
Skills
2D ,
2D Art,
3d,
3d Modelling,
3D Sculpting,
Adobe Photoshop,
After Effects,
Art,
Artist,
Character Design,
Concept Art,
Creature Design,
Entertainment,
Film,
Games,
Illustration,
Illustrator,
In Design,
MAYA,
Photoshop,
Sculpting,
Storyboard,
Substance Painter,
Texturing,
UI,
ZBrush,