Anngelica Renea
Lighting Artist
Dallas, TX, USAWork Experience
Naughty Dog
Senior Level Lighting Artist
April 2022
-
Blizzard Entertainment
Senior In-Game Cinematics Lighting Artist
August 2021
- March 2022
California, United States
Gearbox Software
Lighting Artist
-Interior/exterior environment lighting, cinematic lighting, and post processes
-Assisted with level art and set dressing
-Optimize lighting and stick to performance budget without compromising artistic quality
- - Promoted to Lead Lighting Artist - June 2020
- Continue with lighting responsibilities
- Work with other departments and production to organize, budget time, and implement the lighting vision for multiple projects
- Provide feedback, direction, schedule for lighting team
-Assisted with level art and set dressing
-Optimize lighting and stick to performance budget without compromising artistic quality
- - Promoted to Lead Lighting Artist - June 2020
- Continue with lighting responsibilities
- Work with other departments and production to organize, budget time, and implement the lighting vision for multiple projects
- Provide feedback, direction, schedule for lighting team
June 2018
- July 2021
Texas, United States
Flight School Studio
Lighting Artist
Formerly Reel FX Interactive department.
Lighting, set dressing, layout for interactive projects.
Lighting, set dressing, layout for interactive projects.
January 2017
- June 2018
Texas, United States
Reel FX
Lighting Artist
Lighting and level building, modeling, texturing.
August 2015
- January 2017
Dallas, Texas, United States
Game Circus
Quality Assurance Associate
Completion of functionality/compatibility tests for performance and newly implemented features.
Comparison testing on multiple devices for multiple social and mobile platforms.
Report, verify, and resolve bugs and improvements.
Left position to finish degree.
Comparison testing on multiple devices for multiple social and mobile platforms.
Report, verify, and resolve bugs and improvements.
Left position to finish degree.
May 2014
- September 2014
Dallas, Texas, United States
University Of Texas At Dallas
Environment Artist
Research Assistant for the First Person Cultural Trainer (FPCT) for the US Army. Responsible for modeling and texturing and assisted with asset placement in UDK. FPCT shipped throughout the United States in September 2013.
January 2013
- August 2013
Dallas, Texas, United States
University Of Texas At Dallas
Graduate Teaching Assistant
Spring 2015
Attend lectures and provide assistance to the instructor.
Hold office hours and mentor students when necessary.
Responsible for grading assignments, quizzes, and papers.
Fall 2014:
Manage schedule and setup meetings for STPN TelePresence conference room.
Provide IT support for clients.
Videographer/editor/graphic designer for assorted campus projects.
Create and update video conference training materials.
Attend lectures and provide assistance to the instructor.
Hold office hours and mentor students when necessary.
Responsible for grading assignments, quizzes, and papers.
Fall 2014:
Manage schedule and setup meetings for STPN TelePresence conference room.
Provide IT support for clients.
Videographer/editor/graphic designer for assorted campus projects.
Create and update video conference training materials.
August 2014
- May 2015
Dallas, Texas, United States
Education
University Of Texas At Dallas
Master of Fine Arts
MFA in Arts & Technology (ATEC) at UT Dallas, with focus on environment art.
August 2012
- May 2015
Dallas, Texas, United States
Awards
Skills
3ds Max,
Lighting,
Photoshop,
Substance Designer,
Unity,
Unreal Engine,