As a 3D artist, I have hands-on experience in all phases of 3D modeling and 3D object creation.
- Creation of 3D High-poly & Low-poly model - Maya
- Detailing High-poly models - ZBrush
- Retopology, UV-mapping - Maya+RizomUV
- Baking - Marmoset Toolbag 4
- Texturing 3D Models: Substance Painter + Qu…