Alex Huang
Art Director
Monrovia, CA, USAWork Experience
AV Squad
Art Director
Designer of creative materials for including key-art, OOH, and speciality pieces. Comped hi-end layouts for clients including HBO, Netflix, A24, and Apple. Designed character banner looks, standee looks, and creative concepts for House of the Dragons, Everything Everywhere All at Once and other high profile titles. Retouched comp art and created title treatments.
June 2021
- August 2023
Los Angeles, California, United States
Proof Creative Group
Art Director
Designed in-theater concepts for Universal Pictures The Addam Family 2 and ideate key-art for Apple Original Films | Skydance Animation, Blush. Worked on character banners Wu-Tang: An American Saga for Hulu.
May 2021
- May 2021
California, United States
Gravillis Inc
Art Director
Created title treatments for Audible Original an Amazon Company and character banner title and layouts for The Harder They Fall. Made key-art one-sheet concept design for Hulu King Richard. Collaborated design looks for Focus Features | Universal Pictures, Blue Bayou.
January 2021
- February 2021
California, United States
LA
Art Director
Create and produce advertising campaigns for motion pictures, home entertainment, and video games include, Marvel Studios Avengers Infinity War, DreamWorks Kipo And The Age of Wonderbeasts, Playstation Days Gone, and other high profile titles. Conceptualize, develop and execute ideas for marketing campaigns.
April 2016
- March 2020
California, United States
Bond
3D Artist | Matte Painter
Produced 3D title treatment for Green Room one-sheet. Worked on and retouched comps for Shadow Hunters the Mortal Instruments. Helped design key-art concept for Hell or High Water.
November 2015
- January 2016
California, United States
Thinkwell
3D Modeler
Modeled and textured environments for Warner Brothers attraction (Fun Zone-Hypercade) located in Macau.
June 2015
- July 2015
California, United States
Industrial Light & Magic
3D Generalist - Apprentice
Produced a fully CG city environment as part of a small team, starting with concept work of artistic direction. Focused on lighting of hero assets and landscapes, developing textures and shaders for building assets and continued on photo realist set extension project for live action plate. Developed the concept and worked on modeling, texturing, shading, lighting, rendering and compositing.
November 2014
- January 2015
San Francisco, California, United States
Saatchi & Saatchi
3D Artist
Staged camera setup, worked on color and upgraded materials for the 2015 Toyota lineup for web and print. Also focused on material changes on the 2015 Corolla models.
June 2014
- September 2014
Torrance, California, United States
ManMade Films - PBS ITVS
Lighting Artist
Lit and rendered the drones in beginning battle sequence for short film project, As You Were.
February 2014
- March 2014
Los Angeles, California, United States
Hoax Films
Look Development Artist - Intern
Modeled various assets and designed timeline for MEBO, a medical animation interactive project.
July 2013
- September 2013
Los Angeles, California, United States
Education
Gnomon School Of Visual Effects
Digital Production for Entertainment Certificate - Generalist
September 2011
- September 2013
Los Angeles, California, United States
Languages
English (Native),
Taiwanese (Conversational),