Yuen Sin Ng

Freelance 3D Character Artist

Birmingham, United Kingdom
I am a veteran 3d Character Artist with a passion for creating 3d Characters for video games which spans over a decade of knowledge, experience across multiple platforms. I have high self-expectations for excellence and continuous improvements. I always happy to work alongside like minded individuals. Passion for creating exciting filled and slick looking titles in the visual department. I work efficiently as part of a team to determine and achieve collective goals.

Work Experience

Pixsquad Limited

Freelance 3D Character Artist

Specialties: Low and High polygon Modelling, 3d sculpting, Texturing, PBR material creation, Concept Art and Graphic design.
May 2016 - Birmingham, United Kingdom

Lionhead Studios (Microsoft Game Studios)

Senior Character Artist

Contract base
June 2013 - April 2016 United Kingdom

Eurocom Developments Ltd

3D Character Artist

- Character Modeler and Texture Artist.
- High-resolution ZBrush sculpts and in-game resolution models.
- Creating Color Texture Maps, Normal maps, Ambient Occlusion.
- Creating assets for PS3, Xbox 360 and Nintendo Wii platforms.

Worked on following projects:
- 007 Legends (PS3, XBox360 and Wii U)
- Golden Eye 007: Reloaded (PS3, XBox360)
- Rio Multiplayer Party Game (PS3, XBox360 and Nintendo Wii)
- Vancouver 2010 Winter Olympics (PS3, XBox360)
- Ice Age 3: Dawn of the Dinosaurs (PS3, XBox360 and Nintendo Wii)
- Beijing 2008: Olympics (PS3, XBox360)
- Pirates of the Caribbean:At World's End (PS3, XBox360)
December 2005 - December 2012 Derby, United Kingdom

Headfirst Productions

Character Artist

- Full character design from concept sketch through to high/low detail models and textures.

Worked on following projects:
- Call of Cthulhu Dark corners of the Earth (PC and xbox)
- Destinys End (Xbox and PC) (never released)
- Deadlands (PS2 and PC) (never released)
November 2002 - December 2005 Birmingham, United Kingdom

Redstream Media Lab (Technology Park Malaysia)

Graphic Designer

- Designed, developed and implemented CD interfaces with user friendly graphics and layouts.
- Designed projects in print, included logos, identities, posters, company profile and brochures.
- Storyboarding for Advertisement.
March 1998 - June 1999 Kuala Lumpur, Malaysia


University Of The West Of England

BA(HON), Graphic Design

1999 - 2001 Bristol, United Kingdom


English (Fluent),
Mandarin (Fluent),
Cantonese (Native),


3D Coat, Adobe Photoshop, Autodesk 3Ds Max, Concepts, Graphic Design, Marmoset Toolbag, Mudbox, Pixologic Zrbush , Unreal Engine, XNormal,




British citizen