Willy Yonkers

Principal designer / inventor

West Henrietta, NY, USA
Industrial design professional specializing in ergonomics, human machine interaction / controls, information hierarchy, and organic / edgy forms. Highly familiar with SolidWorks, illustrator and designing consumer electronics for quick turn-around, small run production. Proven ability to take a concept from idea to production in a matter of months.

Work Experience

CubeFire Design

Principal industrial designer

This is my industrial design consultancy.
January 2000 - Present Chicago, Illinois, United States

Rochester Precision Optics

Mechanical / Manufacturing Engineer

May 2022 - December 2022 West Henrietta, New York, United States

Chapin International

Design Engineer

January 2021 - September 2021 Batavia, New York, United States

Token

Industrial Design Engineer

March 2018 - June 2020 West Henrietta, New York, United States

Big Monster Toys

Senior Toy and Game Inventor / Prototyper

June 2017 - September 2017 Chicago, Illinois, United States

SteelSeries

Senior industrial designer

Creating the look, feel, and function of computer gaming mice, keyboards, headsets, and other accessories.
June 2016 - January 2017 Chicago, Illinois, United States

ThinkGeek

Lead industrial designer

Lead industrial designer - prototype fabricator, gadget / toy invention, and wearable electronics design. Duties include: Ideation sketching, component layout, illustrator rendering, SolidWorks part design, system specification, game-play rule creation, and asset handling (sound files, graphics, accelerometer gesture maps.)
Historic film prop research and design of licensed properties including:
Star Wars, Star Trek, Portal, Minecraft, Angry Birds, Aliens, Marvel, Doctor Who.
October 2009 - June 2016 Virginia, United States

Tres Design

Staff industrial designer

Staff designer - Consumer electronics, housewares, sporting and medical equipment. Duties include: User research, ideation sketching, illustrator rendering, SolidWorks part design - component and mechanical design, GUI ideation, design, and implementation.
Research and concept to production with many clients including:
Intel, Segway, Medtronic, Wilton, Acco/Swingline, Master-Lock, Bell Sports, P&G, Whirlpool.
July 2004 - October 2008 Chicago, Illinois, United States

National Building Museum

Exhibit design and fabrication contractor

- Matchbox car scale model of a helical ramp parking structure.
- Working display models of elevators and escalators for an exhibition.
- Designed and built 2 full size geodesic dome "kits" for teaching visiting school children.
Designed and built assorted furniture and interactive pieces for several exhibits including:
Up, Down, Across, Anacostia river front, Masonry Variations, Symphony in steel, House of Cars.
January 2003 - June 2004 Washington, District of Columbia, United States

Education

Carnegie Mellon University

BFA industrial design

Studied industrial design and mechanical engineering.
August 1997 - May 2002 Pittsburgh, Pennsylvania, United States

Skills

3D Printing, Arduino, CNC, Engineering, Ergonomics , Fusion 360, GD&T, Ideation, Illiustrator, Interaction Design, Manufacturing, Mechanisms, Photoshop, Production Design, Rendering, Research, Sketching, Solidworks,