Roberto Digiglio

Freelance Creature and Character Artist

Torino, Italy
3D Artist, Concept Artist and Art Director with 5 years of work experience in video game studios. I am specialized in design and production of creatures and characters.

Work Experience

Milestone

Lighting and VFX Artist

• 3D Artist
• Assistant Art Director
• Lighting
• VFX
• Post-production

Projects I've been working:
• RIDE 3
• MXGP PRO
• MotoGP™18
• Gravel
• Monster Energy Supercross - The Official Videogame
October 2017 - February 2019 Italy

Brain In The Box

Lead Artist and Art Director

• Lead Artist and Art Director
• Technical Artist (Assets optimization, UV Maps, Textures Atlas, LOD)
• 3D Artist (Character modeler and Environment modeler)
• GUI and Graphic Design
April 2014 - September 2017 Italy

The Global Game Jam

Mentor and Helper Coordinator

January 2016 - January 2017 Torino, Italy

88idee S.a.s.

Freelance 3D Artist

SUPERGA Seasonal Meeting 2015
Modeling and Animation for 3D Mapping
November 2015 - December 2015 Italy

InstaTwin

Freelance 3D Printing Technician - Sculpting and Topology Optimization

• Body Scanning
• 3D Sculpting and Topology Optimization
• 3D Printing
January 2015 - July 2015 Italy

Filmika - Marco Holland

Intern - 3D Artist

3D Assets production for Motion Graphics
March 2014 - May 2014 Torino, Italy

Education

Event Horizon - School Of DIgital Art

Technical Concept Art for Video Games

• Maya modeling
• Zbrush Organic and Hard Surface Sculpting
• Photoshop
• Concept Art
October 2014 - July 2016 Torino, Italy

Immaginazione E Lavoro

Computer Graphics Technician

• Computer Graphic Theory
• 3D Modeling
• 3D Rigging/Animation
• 3D Texturing and Rendering
October 2013 - July 2014 Italy

Languages

Italian (Native),
English (Conversational),

Skills

2D , 3d, Art, Computer Graphic, Digital Art, Graphic, Illustration,