Showcase & Discover Creative Work

Trenton Gauthier

Tulane University School of Architecture

New Orleans, LA, USA
I've lived under the creed that the "unexamined life is not worth living" and the practical outcomes of this probing have always translated themselves into Architecture. My defining interest is in domestic lassitude.

Work Experience

Mr. Jones Etc...

Part-time Intern

August 2012 - December 2012 New Orleans, Louisiana, United States

Gregory D. Jazayeri

Full-Time Intern

July 2012 - August 2012 Santa Rosa Beach, Florida, United States

Braulio Casas Architects

Full-Time Intern

May 2012 - July 2012 Seaside, Florida, United States

Fernandez & Johnson Architecture

Full-Time Intern

Loyola Law Clinic
http://www.loyolamaroon.com/law-clinic-renovations-on-schedule-1.2358446#.T4EmmvtSQsI
May 2009 - May 2009 New Orleans, Louisiana, United States

Gibbs Construction

Full-Time Intern

Krauss Building Redevelopment
http://1201canal.com/site3.php
June 2008 - July 2008 New Orleans, Louisiana, United States

Sizeler, Thompson, And Brown Architects

Full-Time Intern

Jefferson Parish 911 Command Center
http://www.nola.com/politics/index.ssf/2011/05/new_command_center_new_jeffers.html
June 2007 - July 2007 New Orleans, Louisiana, United States

Education

Tulane University

M.Arch I with a minor in Philosophy

Studio GPA: 3.925
President, Tulane Philosophy Club
August 2009 New Orleans, Louisiana, United States

Metairie Park Country Day School

High School Diploma

Senior Superlative: Most likely to have a cult following
August 1995 - May 2009 Metairie, Louisiana, United States

Languages

English (Native),
Spanish (Beginner),

Skills

Adobe Creative Suite, AutoCAD Architecture, Autodesk Revit Architecture, Google Sketchup Pro, Grasshopper Plugin, Rhinoceros,

Construction Experience

Lots of Volunteering with Habitat for Humanity and the St. Bernard Project, including "24 hour builds" and often serving in unofficial leadership positions

Worked on site at the Krauss Building with Gibbs Construction in a construction management capacity

Selected Workflows

Production of an interactive game world simulation in CryEngine 3 from Sketchup geometry.

Photorealistic fly-throughs and animations from Sketchup Geometry using V-Ray.

Expedient production of Non-Photorealistic “Hand Renderings” using Piranesi Pro.

Complex Parametrics in Grasshopper and parametric components in Sketchup.

Concept design and diagramming in Corel Painter using a Wacom tablet.