Dan Goldstein


Boston, MA, USA
My goal is to work in a talented and collaborative environment, where I can produce unparalleled creative work that benefits the company and drives me to enhance my skills.

Work Experience


Multimedia Designer

Supported the visual storytelling in videos and digital media by creating and developing compelling and instructive graphics to promote the company’s technical product portfolio.

Developed brand-based graphic concepts while working with many customers from around the world as a member of the marketing department.

3D art and animation for video and web, video production, video editing, technical illustration, and graphic design.
June 2015 - September 2016 Massachusetts, United States

BLU Homes

3D Interactive Designer

Creating 3D visualizations of houses and VR walk-through environments using modeling and game development software for online interactivity and for the Oculus Rift.

Collaborating with engineers and product designers for floor plans, blue prints, diagrams, measurements and Revit massing models as a part of a highly proprietary pipeline.

Using CAD based software, CATIA, to build accurate and intricate house parts and products organized by a massive hierarchical structure specific to each completed home.

Executing numerous conversion processes such as 3DXML model data to asset bundles, enabling modification of cameras, lighting and other aspects in Unity.

Inputting information into a complex and formulated Excel database that outputs XML code linking the models to the company website for customer configuration and purchase.

Exhibiting a strong sense of architectural aesthetics while wearing many hats and embracing shifting roles, tasks, and projects as a member of the Digital Tools team.
March 2014 - February 2015 Massachusetts, United States

U.S. Army Natick Soldier Research, Development & Engineering Center

3D Designer & Artist

Obtained Secret level security clearance for work on government-contracted projects at the
Natick Labs (NSRDEC) through Technology Solutions Experts (TSE).

Creating 3D models (high and low poly) for simulation and analysis of U.S. Army Soldier
performance in operational environments, and the individual Soldier’s interaction with
equipment, environment, and unit.

Scanning and fitting modeled soldier equipment, gear, and weapons to human scans.

Retopologizing and cleaning of 3D human scans (high and low poly) and 3D objects.

3D point marking, poly intersection removal, biped rigging, skinning, weight painting, posing.
February 2012 - August 2013 Massachusetts, United States

Win Interactive

Digital Artist, Animator, and 3D Modeler

Created innovative presentations of evidence using high-end multimedia in litigation, shown
in mediation and courtroom cases.

3D interactive presentations included car accidents, bullet trajectories, crime scene
investigations, structural collapses, intellectual property, and medical malpractice.

Constructed 3D models based on real-world measurements implemented into animated
recreations of actual events.

Worked closely with lawyers, video producers, software scripters and clients during planning, production and post-production.
January 2010 - May 2012 Quincy, Massachusetts, United States

Hockmeyer Studios

Digital Imaging Professional

Edited and enhanced digital photographs using Adobe Photoshop.

Conducted green screen removal in mass quantities using Timestone Software.
September 2009 - November 2009 Amesbury, Massachusetts, United States

Docema LLC

Animator and 3D Modeler

PBS documentary film “Broadside: Emerging Empires Collide”.

Created numerous high poly and low poly 3D models using Lightwave 3D.

Created numerous detailed UV and procedural textures using Adobe Photoshop.

Implemented and modified motion capture files.

Created realistic environments and ecosystems with Vue xStream.

Set up large scenes with camera moves and realistic lighting.

Animated scenes for battles, cityscapes, and strategic maps.

Rendered out draft and final animations.

Composited and edited multilayered scenes in Adobe After Effects.
September 2008 - June 2009 Cambridge, Massachusetts, United States

Talisman Media

Freelance Design Animator

Collaborated on a Boston Children’s Hospital educational video.

Created 2D visual effects animations using Adobe After Effects and Photoshop.
September 2008 - November 2008 Canton, Massachusetts, United States

One80 Visual

Design Animator

Created animations for the History Channel series “Tougher In Alaska”.

Created and animated computer-generated maps containing images, text, and icons using Adobe After Effects, Photoshop, and Illustrator.

Synced animations to video footage to match the proper timings of each episode.

Worked on various other projects, including Disney’s “Race To Witch Mountain,” the Women’s Entertainment Network’s “Amazing Wedding Cakes,” and an ad for the 2008 Olympics.
March 2008 - July 2008 Natick, Massachusetts, United States

Stock’s Eye Productions

Animator and Associate Producer

Worked on Robert Stock’s independent film “Angel’s Blade II: The Ascension”.

Created various high poly 3D models using Lightwave 3D under strict guidance.

Experimented with a variety of camera, lighting, and audio equipment while on the film set.
June 2007 - October 2007 Granby, Massachusetts, United States


Self-Employed Freelance 2D/3D Digital Artist, Designer, and Animator

Providing a multitude of creative services for numerous projects for clients.
June 2007 - Boston, Massachusetts, United States


University Of Massachusetts Dartmouth

Bachelor of Arts

Major (1): Electronic Imaging (Digital Media)
Major (2): Illustration

Graduated Cum Laude

Dean’s List (Spring ’04, Fall ’04, ’05, ’06, Spring ’07)

Electronic Imaging and Virtual Reality Exhibitions (’04 – ’07)

Illustration Gallery Exhibition (Spring ’07)
September 2002 - May 2007 Massachusetts, United States


3D Studio Max 2011, Acrobat Pro, Adobe CS5, After Effects, Animation (2D/3D), Blender 2.62, Compositing, Conceptual Design, Digital Image Manipulation, Digital Photography, Drawing And Painting, Dreamweaver, Film Producion, Final Cut Pro HD, Flash Pro, Game Level Design, Graphic Design, Green Screen Removal, HTML And Flash Web Pages, Illustration, Illustrator, Indesign, Interactive Design, Maxon Body Paint 3D, Maxon CINEMA 4D, Modeling (3D), Movie Editing, Newtek Lightwave 11, Optitrack Arena, Photoshop, Poser Pro 2010, Premiere Pro, Rigging (3D), Sculpture, Special Effects, Storyboarding, Texturing, Unreal Editor 2004, Virtual Reality, Vue 8 XStream, Zbrush4,

U.S. Government Security Clearance