Senna Graulus

Designer @ Comate

Antwerp, Belgium

Work Experience

Comate Engineering & Design

Project Engineer - Industrial Design

June 2021 - Belgium


Industrial Designer

November 2018 - May 2021 Belgium

Van Berlo

Industrial Design intern

March 2017 - August 2017 Netherlands


Luca School Of Arts

Master Productdesign

In an age where we are welcoming more digital technologies into our home environment, the question arises as to whether interactions with products through touch interfaces are always desirable. Interactions with these interfaces demand our focused attention, which prevents them from being seamlessly integrated into our daily routine (Bakker, 2013). Furthermore, there is a loss of meaningful tactile qualities and the emotional pleasure that goes along with touching, feeling and moving physical objects (Norman, 2004).

In order to demonstrate and investigate how tangible interactions can still play a valuable role in a strongly digitized world, I chose to do a case study. Orbit is a tangible music streamer that provides users with unobtrusive physical control over their digital music. That way, Orbit aims to set an example of how the interaction with digital technologies could be designed while embracing the qualities of the physical world.
September 2016 - June 2018 Belgium

University Of Lapland

Exchange Studies

August 2016 - January 2017 Finland


Nederlands (Native),
English (Fluent),
French (Beginner),


IF Design Award

iF Talent Design Award


OVAM Ecodesign

Ecodesign Award: Honorable mention


Flanders DC

The best graduation projects



Adobe Premiere, Communication, Concept Development, Design Thinking, Digital Sketching, Illustrator, Indesign, Keyshot, Photoshop, Presentation, Product Design, Product Visualisation, Sketchbook Pro, Solidworks, Storytelling,