Rhodri Matthews
Generalist TD
Northampton, United Kingdom
07731351458
rhodrimatthews.blogspot.com/
I'm a UK based 3D Generalist . I work predominately as a Lighting and Rendering TD / CG Artist, but also have experience with match-move, dynamics, animation and rigging.
Work Experience
RJDM Studios
Lead Lighting and Rendering TD & CG Artist
I'm primarily responsible for the set-up and maintenance of the render-farm at RJDM, along with render-wrangling using Smedge.
I've worked to develop the 3D pipeline, using Maya, Mental-Core & Mental-Ray, and set-up the lighting and rendering on all CG projects along with building the shader networks, and a large amount of texture creation.
I've also modelled and textured several of the full CG environments and a large number of props for projects.
I've worked to develop the 3D pipeline, using Maya, Mental-Core & Mental-Ray, and set-up the lighting and rendering on all CG projects along with building the shader networks, and a large amount of texture creation.
I've also modelled and textured several of the full CG environments and a large number of props for projects.
August 2012
- November 2014
United Kingdom
Dinamo Productions
Lead CG Artist - Abadas
Responsible for the modelling/sculpting, unwrap & texturing on approx 115 props to be rendered out in Maya and animated in Cel-Action.
Set-up & configured HDR lighting on scenes before rendering.
Managed own deadlines and time for the duration of the project.
Set-up & configured HDR lighting on scenes before rendering.
Managed own deadlines and time for the duration of the project.
July 2011
- January 2012
United Kingdom
Dinamo Productions
CG Generalist - Iconicles
Cebeebies 'Iconicles'
Modelled a 1:1 recreation of the live set from blueprints and measurements in Maya for use in camera tracking, animation and rendering.
Modelled several of the full CG props as well as a large number of props for shadow-catch and masking.
Worked on nParticle set up.
Assistant camera tracking - was responsible for a large number of the locked off shots and a several of the tracking cameras using Match Mover.
Assisted the rendering team.
Modelled a 1:1 recreation of the live set from blueprints and measurements in Maya for use in camera tracking, animation and rendering.
Modelled several of the full CG props as well as a large number of props for shadow-catch and masking.
Worked on nParticle set up.
Assistant camera tracking - was responsible for a large number of the locked off shots and a several of the tracking cameras using Match Mover.
Assisted the rendering team.
August 2010
- July 2011
United Kingdom
Dramatico Animation
CG Generalist - The Wombles
November 2014
- February 2015
London, United Kingdom
Education
University Of Glamorgan
BA 1st Computer Animation
I attended the University of Glamorgan for 3 years on the BA computer animation course. I graduated with a 1st in 2010 and had specialised in the computer artists track of the course.
September 2007
- June 2010
United Kingdom
Exeter College CCI
Drawing & Illustration Foundation Degree Merit
I attended Exeter CCI for a year and graduated my drawing & illustration foundation degree with merit.
September 2006
- June 2007
Exeter, United Kingdom
Languages
English (Native),
Skills
3D Modelling,
Adobe Photoshop,
Adobe After Effects,
Adobe Premiere,
Autodesk 3Ds Max,
Autodesk Maya,
Autodesk Mudbox,
Backburner,
Boujou,
Lighting,
Matchmoving,
Mental Core ,
Mental Ray,
Pixologic ZBrush,
Render Wrangling,
Rendering,
Smedge,
Texturing,
VRay,
Vue,