Ramon Vialle
3d Modeler, Environment design, Game content creation, General Graphic design
The Hague, NetherlandsCurrently on the lookout for a new challenge in the game industry or anything else involving 3d modeling or graphic design
Work Experience
VSTEP
3d Modeler, Environment design
Worked extensively on titles such as Nautis Ship Simulator Extremes and Rescuesim creating content like buildings, ships, cars, and entire environments.
This kind of work required technically demanding skills because of working with many nautical and simulation industry standards i.e; georeferencing environments, working with CAD models and creating realistic representations of real life locations.
I also gained a lot of experience with implementing content into game engines and working with different engines in general.
This kind of work required technically demanding skills because of working with many nautical and simulation industry standards i.e; georeferencing environments, working with CAD models and creating realistic representations of real life locations.
I also gained a lot of experience with implementing content into game engines and working with different engines in general.
January 2011
- October 2014
Rotterdam, Netherlands
Freelance
3d modeling and Graphic design
Over the years i've done a lot of work in all kinds of different graphic design fields.
Ranging from mostly 3d modeling/rendering to a little logo and web design on the side.
Ranging from mostly 3d modeling/rendering to a little logo and web design on the side.
January 2006
-
Netherlands
Heerema Marine Contractors
3d Artist/Animator
Worked on transferring concepts and CAD drawings/models into "game-ready" 3d models. Also did a lot of technical animations showcasing new technologies and workflows to clients.
February 2020
- August 2020
Leiden, Netherlands
Oculus Technologies
3d Artist
3d artist, Graphic Design & content creation
May 2018
- February 2020
Netherlands
Education
Grafisch Lyceum Rotterdam
level 4 MBO degree in animation
Finished my education at level 4 MBO with HBO level elements.
Studied a wide array of graphic design arts ranging from Flash animation/programming, photoshop, 3d modeling/animation and many other elements.
Originally started my education in Animation but finished it in combination with Game design.
Studied a wide array of graphic design arts ranging from Flash animation/programming, photoshop, 3d modeling/animation and many other elements.
Originally started my education in Animation but finished it in combination with Game design.
August 2005
- May 2010
Rotterdam, Netherlands
Languages
English (Fluent),
Dutch (Native),
French (Beginner),
German (Beginner),
Awards
Skills
3D Modeling,
3ds Max,
Environment Design,
Game Content Creation,
GROME,
MAYA,
Photoshop,
Texturing,
Unity,
VRay,
XSI,