Paul Pradier

3d artist

Issoire, France

Work Experience

XLM Services For Airbus

Industrial Designer

I'm working as an Industrial Designer on the A320 NEO for Airbus.
Built 3D Harness
Propose innovatives ideas
Design new study
Create drawing

Since November, I'm on a business trip to strenghten the H160 team.
I've been hired as the Lead 3DVIA designer and my task has been to create real time 3D environment for the worker.

I'm also working on study, 3D harness and drawing
January 2019 - Present Toulouse, France

OWEO For Airbus

Industrial Designer

I'm in charge of the electrical design of the H175 SAR, a Save And Rescue helicoptere.

I'm using CATIA V5 to create a 3D model of the harness that will be used to create it in real life.
I'm also import this 3D model into a RT software (3D VIA Composer) and add notifications. It will be used as interactive mounting plan to help the workers to install the electrical harness into the helicopter.
June 2016 - December 2017 France

Allegorithmic

3D artist

Creating assets and materials for a technical demo
January 2015 - February 2015 Clermont-Ferrand, France

Kylotonn Games

2D/3D artist - Compositing

Modelisation/Texturing for the game Truck Racer (Xbox 360 - PS3)
Visual composition of the differents areas of the point'n click game, Memories of a Bright Summer (PC - IOS - Android)
Modelisation/Texturing/Lightnings/Renders/Composition for another point'n click game.
March 2013 - September 2013 Paris, France

Château Margaux

2d/3d artist

Modelisation of the "Château Margaux" and his area in 3D for Google Earth.
Photo-realistic reproduction of red and white wine in 3D for a communication purpose.
Creation of a corporate film which show the different steps to create wine.
March 2013 - August 2013 Margaux, France

SNCF

Webmaster

Content mangement of the intranet site of the SNCF Poitou-Charentes.
Fill news and report bugs.
Create a interactive map with the train stations of the region with Flash (AS3)
September 2011 - September 2012 Poitiers, France

Education

ESTEI

Master 2

Learn every aspect of a 3D project:
• modelisation
• texturing
• lighting
• rigging
• animation
• rendering
September 2011 - October Bordeaux, France

IUT D'Angoulême

Bachelor's Degree in audiovisual

Learning in a more professionnal way, the work for making a movie, documentary, 3D projects and website
September 2010 - June 2011 Angoulême, France

IUT Vichy

2 years degree in multimedia

I learned every aspect of multimedia project by studies and by professionnal experiences:
• Graphic
• Video
• Sound
• Communication
• Marketing
• Programmation
• Business management
September 2008 - June 2010 Vichy, France

Languages

French (Native),
English (Fluent),
Spanish (Beginner),

Skills

3ds Max, Adobe Photshop, Nuke, Unreal Engine, ZBrush,