Mike Jagodzinski
3d Modeler/ Texture artist
Southaven, MS, USAWork Experience
Radial Films
Offsite Modeler/Texture Artist
I created some tutorials based on The Foundrys Mari texturing program. Also The Foundry has hosted the whole series of tutorials.
February 2013
- July 2013
United States
Cross And Cockade
Offsite 3d Artist
I was asked to design the front cover image of this quarterly journal. Using the WW1 German sea plane as the main focus. The time frame of this project was 2 months from Modeling, texture to Comp.
Completed cover
http://www.crossandcockade.com/Blog.asp?Display=76#sthash.B31ZyasQ.dpbs
Completed cover
http://www.crossandcockade.com/Blog.asp?Display=76#sthash.B31ZyasQ.dpbs
August 2010
- October 2010
United States
Verigo Studios
Offsite Modeler/Texture Artist
My task was to Model ,Texture and Uv Map for several models for in game use.
USS Enterprise Cv6 - Fixed model topology, Uv mapped and textured
PT-17 Stearman Fixed/Finished exterior modeling and also modeled the interior cockpit, Also Uv mapped and textured the whole model.
Sterman Civ version add-ons were modeled , Uv mapped and textured
Vans RV8- Fixed Interior textures
WW2 English airport Modeled, Uv mapped and textured several buildings and smaller assets for this project.
USS Enterprise Cv6 - Fixed model topology, Uv mapped and textured
PT-17 Stearman Fixed/Finished exterior modeling and also modeled the interior cockpit, Also Uv mapped and textured the whole model.
Sterman Civ version add-ons were modeled , Uv mapped and textured
Vans RV8- Fixed Interior textures
WW2 English airport Modeled, Uv mapped and textured several buildings and smaller assets for this project.
December 2009
- December 2011
United States
Skills
Adobe Photoshop,
Luxology Modo,
Pixologic ZBrush,
The Foundry Mari,