Mark Henriksen

Blowfish Studios

Vancouver, British Columbia, Canada

Work Experience

Next Level Games

Game character/environment artist

2017 - Present British Columbia, Canada

Hellbent Games

Game character/environment artist

2014 - 2017 British Columbia, Canada

Blowfish Studios

2D/3D game artist

Game artist for mobile phone/web browser game studio. Working on client work and in house game Siegecraft TD. Working in a team of 10+ under direction of creative directer and alongside other artist and programmers.

Tasks include
2D: concept art, GUI and interface, logo design, Promotional art
3D: 3D modelling, unwrapping, texturing low poly assets. Asset rig, weighting, prep export. Unity asset import and NGUI interface design.
Software: Modo, Photoshop, Unity
December 2012 - 2014 Australia

Education

Qantm College

Bachelor of Interactive Entertainment (major in Animation)

2 year accelerated degree, 3 trimester pear year.
Subjects included
-Fundamentals of drawings
-2D animation
-3D character animation
-Environment design
January 2011 - October 2012 Sydney, Australia

Languages

English (Native),

Awards

NSW Department Of Education

Art Express

2003

Skills

After Effects, Illustrator, MAYA, Modo, Photoshop, Unity, ZBrush,