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Lamin Martin is a concept designer who’s experience spans the spectrum, including video games (Big Fish Games, Disruptor Beam), feature film (Pixels), television (The Comedy Network, Rocket Science VFX) augmented reality (Augmented World Entertainment) and package art (IDW publishing), among many others.

Lamin … Read More
Lamin Martin is a concept designer who’s experience spans the spectrum, including video games (Big Fish Games, Disruptor Beam), feature film (Pixels), television (The Comedy Network, Rocket Science VFX) augmented reality (Augmented World Entertainment) and package art (IDW publishing), among many others.

Lamin has also written and illustrated several art books and has instructed workshops and lectures at galleries, schools and publicly to audiences of students and professionals.

His illustration work can also be found in book covers, poster design, sequential art and his line of fantasy art books published through Lamin Illustration & Design, a full service illustration studio that creates conceptual fantasy art for books and related merchandise. Read Less
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