Lori B. Renert A.C.E., A.C.I. (ADOBE Certified ACE) (AVID Certified Engineer)

VFX & 3D CGI Lead Artist

London, United Kingdom
Accomplished Animation, Art, Motion, Print and Web Graphics Design Production Professional, with 15+ years experience in the Digital Media Industry. Results-oriented 3D Modeling, Lighting and Rendering in several reputable roles. I am a very dedicated, committed, self-starting hard working professional with excellent social skills and loads of positive energy. I am extremely engaged in my work, motivating others to rise to the challenge. I thrive under pressure, enjoy the work and am certified on most high-end industry-standard software packages like Maya, 3DS Max, Adobe Creative Suites, Microsoft office and more which are listed below. I have outstanding project experience in both supervisory and team member roles. I believe with my work ethic, friendly personality and experience, I would make an outstanding member or leader of any team.

Work Experience

Flawless Media

3D VFX & CGI Lead Artist

VFX, CGI for film and broadcast. Consulting, professional 3D and CGI Software and hardware,.
Creative Services, graphic design, website building, Marketing, Branding and Business Development.
Outsourced materials and built assets for 3D Animating- Modeling, lighting and rendering.
Worked directly with clients on storyboarding, mock-ups and design artwork, ideas from concept to completion.
Maya and 3D Studio Max Master’s Trainer- Worked with professionals as well as novelists to ensure the best possible training, including developing training material and communicating directly with the software company(s) to deliver the best possible course materials and results.
Implemented creative concepts and new styles for online social networking sites: Facebook, Twitter, Instagram, Pinterest, LinkedIn and Many more.
January 2009 - Present United Kingdom

Fluid, Inc.

3D Image Production Manager/ Lead Modeler, Lighting and Rendering Artist

Image Production Manager for Fluid, Inc. working remotely with Fluid’s San Francisco Headquarters.
Managed and coordinated all Image Production work in-house and with Fluid’s partners/Vendors.
Wrote and consistently edited successful documentation for in-house and partner/vendor 3D modeling pipeline designed specifically for publish to Fluid’s proprietary software ‘Fluid Configure 2.0’, a Design your own Configurator geared toward the online retail and Fashion Industries.
Consulted on Digital Photography and live photo shoots of products to create physically correct modeling reference(s) for conversion to 3D
Clients included: Reebok, Timberland, Vans, Wild Things, The North Face and more
Trained, coordinated and provided support for in-house Image Production staff and outsource partners and vendors.
Managed all 3D Modeling, Lighting and Rendering for all Fluid Configure 2.0 products in the pipeline.
Managed communication of all project work, content and status to upper level management.
Executed QA and QC as well as feedback in-house, with partners and with clients.
Pipeline and Asset management with Strong production skills in Maya, RealityServer and iView.
Exported all models, lights and cameras (source)Maya files to RealityServer format for online Publish to Fluid Configure 2.0.
Edited modeling, lighting and camera files utilizing iView, the RealityServer file rendering application for observing 3D Models, Lighting and Cameras prior to publish.
Worked toward successful product publishing to Fluid Configure 2.0
June 2011 - August 2013 California, United States

Creative Skillset

Program Director BSc 3D Computer Animation & BA Creative Computer Games Design

Promotional Event Coordination, Sponsorship & Funding Initiatives, worked directly with the Screen Academy of Wales and the Professional Production Grade Project in collaboration with Escape Studios and The Moving Picture Company. Successfully placed students involved in the Production Grade with jobs at those Studios upon graduation.
Provided leadership and supervision for all On and Off-site events.
Strategically created all Visual marketing materials, including Print, Video, Animation & Web Content, Corporate and Educational Video Spots.
Helped Create new funding initiatives and troubleshoot advertising and sales issues.
Specialized in working accurately with outside companies and film productions as a consultant, talent recruiter and CGI Director in such productions as “Boudica Bites Back” Ken Russell film, Supervised the TD, as Program Director for SMU with a student doing a residency at MPC for the Sony Bravia “Paint” commercial in collaboration with The Moving Picture Company (MPC), and “Motorola Red” commercial (MPC).
Program Director, Successfully created and delivered course modules for the BA, BSc and MA 3D Computer Animation course, the BA Creative Computer Games Design course as well as new programmes being introduced into the School of Digital Media, validated by the Welsh Assembly Government. (Published Documents Available on Request).
June 2004 - January 2010 Swansea, United Kingdom

Video Central

Creative Lead

Video Central was The largest and most successful reseller of high-end nonlinear video editing , postproduction , animation , film , industry-standard software on the East Coast of the United States . This includes avid technology , Microsoft , Softimage , Alias Wavefront, Autodesk, Adobe and many more. VC rented as well as sold equipment, hardware, cameras, etc. I was responsible for creating personalized affect intensive demos and training materials for all clients . Taught all masters classes , went with sales people on studio calls as a demo artist , and was farmed out as an animator certified editor and artist . Created all in-house desktop publishing materials , marketing materials , promotional materials , training materials and web and video content. Dealt directly with clients, he'd regular staff meetings, budgeting and light accounting.
January 1991 - May 2004 Florida, United States

Imagination Studios

3D Computer Animation Lead- Lighting and Rendering

6 Month Contract

Open new Zurich studio location in cooperation with Zurich TV.
Budget, obtain source materials, Hardware/ Software/ Talent
Motion Capture Suite
October 2010 - February 2011 Switzerland

Bigfoot Studios

Lead VFX & 3D Artist

6 Month Contract (Mrs.Lori Renert-Abhari)

VFX/ CGI Supervisor- Held regular meetings with staff, ensured proper training and development of the team, closely oversaw all projects and worked directly with the clients to ensure quality assurance and successful timely delivery of material.
Integrated new media and electronic marketing.
Wrote an entire course curriculum for I.A.F.T. (International Academy of Film & Television), here On-Site at Bigfoot Studios in Cebu, Philippines.
Implemented active social networking. IE: MySpace, Facebook, Twitter, LinkedIn, Etc.
Maintaining relationships with and outreach to casting directors, Production companies, movie studios, ad agencies, Marketing departments, film schools, entertainment-industry Unions, and other industry groups.
Provided all Pipeline and Asset Management for all CG Post Production OnLine Editor Supervised, Monitored and Audited all activity within the department under very intense deadlines, tight budgets and limited resources.
VFX Producer: Scheduling, Budgeting, overseeing management of CGI Department production(s) Facilitated the recruitment, hiring and negotiation of new talent to the Creative Pool.
Implemented active social networking. IE: MySpace, Facebook, Twitter, LinkedIn, Etc.
February 2009 - August 2009 Philippines

Education

Boston University

BFA Visual Communications

Boston University, Boston, Massachusetts, USA
School of Fine Arts
BFA (Hons) Visual Communications
August 1986 - May 1990 Boston, Massachusetts, United States

Languages

Russian (Fluent),
(Fluent),
Swiss German (Fluent),

Awards

BAFTA

Best commercial of the Year, Sony Bravia "Paint"

200605

Skills

3D Image Production, 3D Studio Max, Adobe CS, After Effects, Animation Coordinating, Art Director, Avid, Business Development, C+, Camera Operator, Communications, Computer Animation, Computer Generated Imagery, Creative Director, Desktop Publishing, Final Cut, Flas, Graphic Design, Htm, Industry Outreach Programs, Jav, Lighting, Mac, Marketing, Masters Trainer, MAYA, MAYA, Mentalray, Microsoft Office, Motion Graphics , PC, Photoshop, Producing, RenderMan, Software Developmen, Training, VFX Coordinating, VFX Supervising, Video Arts, Video Editing., Videography, Visual Effects, Web Design, Website Desig, Windows,

Certifications

RenderMan
Mental Ray
Advanced 3D Studio Max
Final Cut Pro
Digital Fusion for Compositors
Microsoft Office
Teaching Maya Essentials
Maya Essentials
Introduction to Maya
Adobe After Effects Ace
Adobe Photoshop Ace
Teaching Intro to Avid Media Composer
Certified AVID Instructor on Media Composer
Advanced Techniques for Avid Media Composer
MC117 Avid Xpress Editing
MC102 Film Editing on Avid Media Composer
PA301 Modelling with Power Animator
PA201 Animating the Power Animator
PA101 Introduction to Power Animator (Alias Wavefront)
AVID 101 Avid Media Composer Editing
SI420 Using Softimage 3D for Games
SI401 Character Animation
Teaching Softimage – Instructor’s Certification
SI301 Advanced Softimage 3D
SI201 Softimage 3D Essentials
SI101 Intro to Animation Using Softimage 3D

Education
Boston University, Boston, Massachusetts
School of Fine Arts
Degree Aim: Bachelor of Fine Art: Visual Communications
GPA: 3.1

Industry Achievements

INDUSTRY ACHIEVEMENTS:

Ffresh 2004- Judge for Animation Category ,Announcer, MC, Spokesperson
SAND 2004 - MC, Post production, Commercials & Website, Speaker
Game Developer’s Conference Europe (GDC 2004), Announcer, MC, Speaker, Judge
Ffresh 2005 Judge for Animation category, Announcer, MC, Speaker, Judge
SAND 2005 Commercial Work- Production, Creative, Commercials, Speaker
Swansea Bay Film Festival - Judge for Computer Generated Imagery Category ,MC
SAND 2006 Commercial Work -Announcer, MC, Commercials VFX
Advanced Max: Rigging & UV Mapping 2006 Master’s Instructor, Speaker
GDC Brighton 2006 networking /ambassador for the University -Speaker, MC
BAFTA Best Commercial of the Year 2006- Sony Bravia “Paint”
Maya Masters Class- Fluid Dynamics 2006- Master’s Instructor, Speaker
Imagina 2007 Ambassador, Speaker, MC, Judge
BBC1 You Tube It! (Aired BBC1 2007) Producer: Post Production, VFX, Speaker
FMX 2007- Speaker/ Ambassador/ Announcer, Speaker, MC, Judge
EA “Game On” London 2007 - Announcer, MC, Speaker
Motion Tracking & HDRI Masters Class 2007, Speaker

Awards

2006 BAFTA- Best commercial of the year- "Sony Bravia Paint"
1995 Saturn- Best Visual EFfects - "True Lies"
1999 Saturn- Best Special Effects- "Godzilla"
1998 Annie- nominated: "outstanding achievement in Visual effects"