Showcase & Discover Creative Work

Kaspar Heinrici

Design Development Manager

Dallas, TX, USA
The story and the meaning behind the product are what interest me. I discovered my love for design through studying cultural anthropology and doing ethnographic research, so for me every product has a cultural context and a creation story that gives it meaning. As a designer I work to enrich our lives by bringing those stories to life in the most beautiful and functional way possible.

Work Experience

Fossil

Design Development Manager

-Design brief and story telling overhaul. Every product must begin with a story.
-Limited Edition program: Delivered an L.E. and SE every quarter with packaging, ephemera and compelling genesis story for Fossil’s 30th Anniversary.
-Designed Wrist Pop and Iconic Georgia platforms.
-Managed team of 5 designers directly, designated clear areas of ownership and goals.
March 2013 - March 2014 Dallas, Texas, United States

Fossil

Senior Designer

March 2012 - March 2013 Dallas, Texas, United States

Fossil

Designer

January 2011 - March 2012 Dallas, Texas, United States

E. Gluck Corporation

Junior Designer

June 2009 - December 2010 Long Island City, New York, United States

E. Gluck Corporation

Intern

June 2008 - June 2009 Long Island City, New York, United States

Fossil

Associate Creative Director

-Directed relaunch of eyewear line targeting former annual sales of 50mil.
-Aligned brand direction with global eyewear trends. Communicate specific color/material and assortment needs to licensee partner. Established iconic design details and standards.
-Reorganized watch team structure to allow for new eyewear responsibilities, promoted 2 team members, continued managing 5 member team.
-Attended Basel World Watch Fair for exposure to international watch trends
-Increased brand media exposure with placement of limited editions in iWatch magazine and executed two innovative watches for the Eley Kishimoto x Fossil collaboration
-Increased time for sketching, design innovation and new material development by reducing development sample ratio to 1.5 to 1 (down from 2 to 1)
-Integrated Enovia PLM software initiative and BOM development into the design process to track sample development and streamline supply chain visibility.
March 2014 - Present Richardson, Texas, United States

Education

Bates College

Bachelor of Science Cultural Anthropology

September 1997 - May 2001 Lewiston, Maine, United States

Pratt Institute

Master of Industrial Design

August 2006 - May 2009 Brooklyn, New York, United States

Languages

German (Conversational),

Skills

Adobe Illustrator, Adobe InDesign, Adobe Photoshop, Hand Drawing, Model Making, Solidworks, Keyshot,