Alexander Kappelhoff
business owner, technical game artist, motion graphics animator, storyboarder, classical animator, project manager
Utrecht, Netherlands
0031627224787
be.net/Kaplovskivisuals
As a person, I am interested in a wide array of subjects. I love learning technical stuff from the bottom up, embracing the grind as it's called, while at the same time learning about corporate structures, project management and dealing with people.
As a result of this, I'm not hyper specialized but I do have a sense how to approach any visual problem and if I can't solve it, I always have someone in my network that can.
As a result of this, I'm not hyper specialized but I do have a sense how to approach any visual problem and if I can't solve it, I always have someone in my network that can.
Work Experience
Pillar Games
Technical artist/ animator & Partner
From the experience we accumulated at Firebrush Studios, we decided to create a new brand for the applied gaming sector, which is Pillar Games. Here, we create applied games for medicine, tech, training and education for all kinds of businesses. I oversee the art creation and integration process but I'm also involved in the acquisition processes and manage some of our projects.
February 2018
- Present
Utrecht, Netherlands
MetMotion
Motion Graphics Artist
I was a regular freelancer for metMotion, executed most of their animation projects and functioned as a coach for their animation interns. We did a wide range of client-commissioned projects. After the start of my new company Pillar Games, we sort of split ways and they hired a full time employee for the animation projects. I still come by weekly though and offer consultancy or assistance (if I can) whenever they are understaffed.
January 2015
- December 2017
Utrecht, Netherlands
Firebrush Studios
Partner, Lead Artist
I started this company with my two partners, initially taking work for hire but gradually moving towards a pro-active market approach, initiating our own projects.
January 2013
- Present
Utrecht, Netherlands
Tanrikulu Group
Overall Artist
Having just graduated, I moved to Brussels to live some of the good life. I ended up working there for a big group of Turkish family businesses, making animated commercials, creating flyers, designing furniture and interior decoration.
The work circumstances were not that good, the work was underpaid and there was a lot of time pressure. It was a way of doing business I was unfamilliar with and eventually, uncomfortable.
So, I got out when I could and started my own company in the Netherlands.
The work circumstances were not that good, the work was underpaid and there was a lot of time pressure. It was a way of doing business I was unfamilliar with and eventually, uncomfortable.
So, I got out when I could and started my own company in the Netherlands.
February 2012
- August 2012
Brussels, Belgium
Grid VFX
Traineeship Junior compositor
This was a traineeship. I did compositing work, vfx and color grading for some major television productions in Belgium.
It was a good traineeship, I learned a lot but I can't say my heart lies with compositing.
It was a good traineeship, I learned a lot but I can't say my heart lies with compositing.
October 2011
- December 2011
Gentbrugge, Belgium
Nozon Liege
Trainee 3d Animation
Nozon was doing the second season of Minuscule, a popular animation series for Tv5. Under time pressure, they got a lot of trainees on board. The work was great, the pipeline was very streamlines.
Together with a friend of mine I did one entire episode, which was really cool as a trainee and also did a lot of addition scenes for other episodes. All of that ended up on television, which I found to be quite an honor.
Together with a friend of mine I did one entire episode, which was really cool as a trainee and also did a lot of addition scenes for other episodes. All of that ended up on television, which I found to be quite an honor.
July 2011
- August 2011
Liège, Belgium
Education
MAD Faculty
Master of Audiovisuals Arts
This education was very broad. There was a lot of focus on the concept. We had some 3d education but not that much. I didn't yet make up for this lack of experience. For now, I can say I'm very good at storyboarding, 2d animation and storyboarding.
August 2008
- December 2012
Genk, Belgium
Languages
Dutch (Native),
English (Fluent),
French (Fluent),
German (Advanced),
Spanish (Beginner),
Skills
After Effects,
Audition,
Flash,
MAYA,
Microsoft Office,
Photoshop,
Premiere,
Pro Tools,
Spine Animation,
TV Paint,
Unity,