Jeremy Steiner

Graphic Designer, Illustrator, Artist, Art Director, UI/UX

Los Angeles, CA, USA
Currently a Artist, Illustrator, Designer with over thirteen years of experience in the mobile gaming industry working on titles like Wheel of Fortune and Jeopardy for the PlayStation Network, Sony Online Entertainment's Legends of Norrath, and Disney's Club Penguin. Speciality includes disciplines in UI/UX, 2D Art, Illustration and Conceptual Design for the Mobile and Video Games, Marketing and Branding, Print, and Graphics industries . My goal is to create inspiring art/ designs and determine a look and feel for a project and ultimately produce a Art Direction and ultimate vision. Always interested in creative and new projects, and learning new technology.

Specialties: Traditional Drawing, Painting, Illustration, Concept Design/ Art, Production Design, User Interface, Interaction Design and UX Design,Rapid Prototyping, Information Architecture, Game Design, Visual Development, Storyboards, Graphic Design, Typography, Color Theory, Color Keys, Animation, Creative Art Direction, Photo Retouching

Digital: Adobe Photoshop, Adobe Illustrator, Adobe Flash, Adobe After Effects, Auto Desk Maya, ZBrush, Corel Painter, Microsoft Word, PowerPoint, Excel, Git, Perforce, Alienbrain, Unity, Scalform, Solidworks, Box Sync, Slack, InVision, Atlassian Jira, Atlassian Confluence, Keynote, Google Sketchup, iOS/ Android development, Windows XP/ Macintosh OSX

Work Experience


Senior UI/UX Artist

February 2013 - Present California, United States

Kung Fu Factory

UI/UX & 2D Artist

IOS, Unity, Game Development.
March 2013 - April 2013 California, United States

Sony Pictures Interactive


Directed and created the look, overall design elements, and user interface for the Facebook social game Hotel Transylvania. Worked on websites and games for marketing the following films: Smurfs, Zoo Keeper, TinTin, Arthur Christmas, GrownUps, The Karate Kid, The Takers, Machete, Paul Blart Mall Cop, 2012, Cloudy With The Chance Of Meatballs, The Unusuals, Zombieland
November 2008 - February 2013 Culver City, California, United States

Sony Online Entertainment

Concept Artist

Worked as a fantasy illustrator on various trading cards for a multiplayer game called Legends of Norrath. Art Directed a development team for Wheel of Fortune and Jeopardy on the Playstation Network and designed the user interface. Created storyboards and camera animations. Converted original artwork to high resolution for Q*Bert. Worked on concepts for mobile games, designing in game screens, user interface, screen menus, avatar character design, vehicle design, background animations, preparing tiles, environments, and mini games for God of War: Betrayal, Fish N’ Tunes, Ivan Moscovitch: Brain Waves, James Bond Casino Royale, Jump That Car, Snoop Dog Cruisin’, Spiderman 3 Action. Created menu layouts, in game set and icons for Jeopardy and Wheel of Fortune 2 for online.
May 2006 - November 2008 Culver City, California, United States

Liquid Development

2D Artist

Created artwork for Cafe World, Chefville, and Mobile Zoo for Zynga, Horse Haven for Limbic Entertainment and Ubisoft on Facebook.
May 2010 - November 2012 Portland, Oregon, United States

Naked Sky Entertainment,Inc.


Created vector art for Twister Mania for the Kinect XBOX 360.
August 2011 - September 2011 Los Angeles, California, United States

One Loop Games, Inc.


Created the overall design elements and user interface on a Facebook game called GemCasters.
June 2011 - August 2011 Irvine, California, United States

Picture Plane Imaging


Created artwork for video game covers, toys and advertisement packaging. Worked on style guide illustrations for various clients such as Activison, Electronic Arts, Hasbro, Jakks Pacific, Lucas Arts, Marvel, Mattel, Midway, Disney, Nickelodeon, Stretch Island Fruit, and Universal.
October 2004 - May 2006 Los Angeles, California, United States

Disney Consumer Products

Digital Designer

User Interface Design (U.I.), User Experience (U.X.), Illustration, Logos, Wireframes, Storyboards, Sketches, Concept Sketches, & marketing key art for kids learning and education apps for iOS, Android, & Windows devices

The brand of products is called Disney Imagicademy.
August 2014 - Present Glendale, California, United States

Jeremy Steiner Art


April 2004 - Present Los Angeles, California, United States


Art Center College Of Design

Bachelors of Arts in Illustration

Graduated with Honors with emphasis in Entertainment Design
January 2000 - April 2004 Pasadena, California, United States

Moorpark College

Associates in Arts

September 1998 - June 2000 Moorpark, California, United States


English (Native),


Adobe After Effects, Adobe Flash, Adobe Illustrator, Adobe Photoshop, Animation, Autodesk Maya, Color Keys, Color Theory, Conceptual Design, Game Design, Gamebryo, Google Sketchup,, Graphic Design, Illustration, Macintosh OSX, Matte Painting, Microsoft Excel, MIcrosoft PowerPoint, Microsoft Word, Painting, Peforce, Photo Retouching, Product Design, Quick Sketch, Rendering, Sculpting, Storyboarding, Typography, Userterface Design, Visual Development, ZBrush, Color Beats, Communication, Drawing, Positive Attitude, UX Design, Windows XP,