Inês Leite
3D Motion Creative + Visual Artist
Amsterdam, NetherlandsInês is a 3D Motion Creative + Visual Artist with a strong passion for Interactive Art installations, VR environments and Product Design. Former Landscape Architect, with a background in Biology, History of Art and Human Sciences, she develops work that is true to her background. Over more than 5 years she gained experience working on commercial projects for advertisement, music videos, product visualisation and art installations. She executes from concept to final product, delivering visual content that create an emotional bond between brands and consumers.
Areas of expertise:
- Concept Development, Motion Design, Animation, Interior Design, Product Design Visualisation, Brand Strategy, Project Management, Production, Client Management, Social Media Strategy.
- 3D Product Visualisation, 3D Modelling, Texturing, UV Mapping, Projection Mapping, Octane Rendering, Animation, Video Editing, Sound FX, 3D Printing.
Software:
Cinema 4D, Octane, After Effects, Photoshop, Premiere and Illustrator.
Areas of expertise:
- Concept Development, Motion Design, Animation, Interior Design, Product Design Visualisation, Brand Strategy, Project Management, Production, Client Management, Social Media Strategy.
- 3D Product Visualisation, 3D Modelling, Texturing, UV Mapping, Projection Mapping, Octane Rendering, Animation, Video Editing, Sound FX, 3D Printing.
Software:
Cinema 4D, Octane, After Effects, Photoshop, Premiere and Illustrator.
Work Experience
Ines Leite Studio
Motion Creative + Visual Designer
Working in collaboration with creatives/ studios on Motion Graphics, 3D Product Visualisation and Concept Design for advertisement and entertainment.
Services:
- Motion Design / Video Editing (See Me)
- Motion Design / 2D Animation (Achtung / Pearle)
- 2D Design / 3D Product Concept and Visualisation (Iris Worldwide / Heineken)
- Motion Design / Production (Animography)
- 2D Motion Design / Main Titles Design (Mr. Frank)
- Motion Design (New Motive / Bol)
Clients:
David Schagerström// http://cargocollective.com/40redapples/ for SeeMe// https://seeme.org/
Achtung// https://achtung.nl/ for Pearle// https://www.pearle.nl/
Iris Worldwide// http://www.iris-worldwide.com/ for Heineken// https://www.theheinekencompany.com/
Mr Frank// https://hellomrfrank.com/
Animography// https://animography.net/
New Motive// http://www.new-motive.com/ for Bol// https://www.bol.com/nl/
Services:
- Motion Design / Video Editing (See Me)
- Motion Design / 2D Animation (Achtung / Pearle)
- 2D Design / 3D Product Concept and Visualisation (Iris Worldwide / Heineken)
- Motion Design / Production (Animography)
- 2D Motion Design / Main Titles Design (Mr. Frank)
- Motion Design (New Motive / Bol)
Clients:
David Schagerström// http://cargocollective.com/40redapples/ for SeeMe// https://seeme.org/
Achtung// https://achtung.nl/ for Pearle// https://www.pearle.nl/
Iris Worldwide// http://www.iris-worldwide.com/ for Heineken// https://www.theheinekencompany.com/
Mr Frank// https://hellomrfrank.com/
Animography// https://animography.net/
New Motive// http://www.new-motive.com/ for Bol// https://www.bol.com/nl/
March 2017
-
Amsterdam, Netherlands
ADDIKT
3D Artist / Motion Designer
Individually or in collaboration with team members from ADDIKT and Dod & Pony, I worked on a variety of projects and tasks from Motion Graphics, Project Management and Brand Strategy for Social Media.
Responsibilities:
- 3D Modelling, Texturing, Octane Rendering;
- 3D Product Visualisation;
- 2D Motion Design, 3D Animation, Compositing;
- Concept Development: ideation for 2D and 3D projects;
- Video Production;
- Sound Design, Sound FX;
- Client Management: in direct contact with the clients, managing their expectations and debriefing their feedback;
- Project Management: scheduling and decision making of the main steps of the project in charge;
- Social Media Management and Brand Strategy for the studio: development of brand equity and strategic communication guidelines for the social media platforms.
Responsibilities:
- 3D Modelling, Texturing, Octane Rendering;
- 3D Product Visualisation;
- 2D Motion Design, 3D Animation, Compositing;
- Concept Development: ideation for 2D and 3D projects;
- Video Production;
- Sound Design, Sound FX;
- Client Management: in direct contact with the clients, managing their expectations and debriefing their feedback;
- Project Management: scheduling and decision making of the main steps of the project in charge;
- Social Media Management and Brand Strategy for the studio: development of brand equity and strategic communication guidelines for the social media platforms.
August 2017
- February 2018
Amsterdam, Netherlands
Zesbaans
Motion Designer / Art Director
During the time I collaborated with Zesbaans I worked primarily with Maxmana (Max Italiaander) on Falco Benz visuals for Amsterdam Dance Event 2015.
Later on I developed a research on interaction art for a Virtual Reality experience I want to develop and an application for Stimuleringsfonds Creatieve Industrie.
Responsibilities:
- Art Direction, 3D Modelling, Texturing, UV Mapping, Rendering;
- 3D Product Visualisation;
- 2D Motion Design, 3D Animation;
- Concept Development: ideation for 2D and 3D projects;
- Video Production;
- Sound Design, Sound FX;
- Project Management: scheduling and decision making with the Art Director's overview.
Later on I developed a research on interaction art for a Virtual Reality experience I want to develop and an application for Stimuleringsfonds Creatieve Industrie.
Responsibilities:
- Art Direction, 3D Modelling, Texturing, UV Mapping, Rendering;
- 3D Product Visualisation;
- 2D Motion Design, 3D Animation;
- Concept Development: ideation for 2D and 3D projects;
- Video Production;
- Sound Design, Sound FX;
- Project Management: scheduling and decision making with the Art Director's overview.
September 2015
- August 2017
Netherlands
Make 'em Say
3D Artist / Motion Designer
Individually or together with Max van Gorkum, founder of Make 'em Say, I worked on a variety of projects and tasks from Motion Graphics, Project Management and Brand Strategy for Social Media
Responsibilities:
- 3D Modelling, Texturing, UV Mapping, Octane Rendering;
- 3D Product Visualisation;
- 2D Motion Design, 3D Animation;
- Concept Development: ideation for 2D and 3D projects;
- Video Production;
- Sound Design, Sound FX;
- Client Management: in direct contact with the clients, managing their expectations and debriefing their feedback;
- Project Management: scheduling and decision making with the Art Director's overview, supervisor on tasks delivered to the intern;
- Social Media Management and Brand Strategy for the studio: development of brand equity and strategic communication guidelines for the social media platforms.
Responsibilities:
- 3D Modelling, Texturing, UV Mapping, Octane Rendering;
- 3D Product Visualisation;
- 2D Motion Design, 3D Animation;
- Concept Development: ideation for 2D and 3D projects;
- Video Production;
- Sound Design, Sound FX;
- Client Management: in direct contact with the clients, managing their expectations and debriefing their feedback;
- Project Management: scheduling and decision making with the Art Director's overview, supervisor on tasks delivered to the intern;
- Social Media Management and Brand Strategy for the studio: development of brand equity and strategic communication guidelines for the social media platforms.
March 2016
- November 2016
Netherlands
Onesize
3D Artist / Motion Designer
Together with Onesize team I had the opportunity to work on a variety of projects and develop a diversity of skills for film and motion graphics.
Responsibilities:
- 2D Motion Design, 3D Animation, Compositing;
- Concept Development, Ideation;
- Production Assistance;
- Rotoscoping;
- Camera Mapping.
Responsibilities:
- 2D Motion Design, 3D Animation, Compositing;
- Concept Development, Ideation;
- Production Assistance;
- Rotoscoping;
- Camera Mapping.
March 2015
- July 2015
Amsterdam, Netherlands
FGreat Studio
3D Artist / Motion Designer
Internship. Responsible for concept, 3D components (modelling, texturing, lighting) and animation.
April 2013
- July 2013
London, United Kingdom
Odd School - Creative Media
3D Artist
October 2011
- June 2012
Lisbon, Portugal
Proap, Lda
Landscape Architect
2009
- 2009
Lisbon, Portugal
Languages
Portuguese (Native),
English (Fluent),
Spanish (Conversational),
Italian (Beginner),
French (Beginner),
Skills
Adobe Creative Suite,
After Effects,
Branding,
Cinema 4D,
Concept Development,
Illustrator,
Octane,
Photoshop,
Product Design,
Product Visualisation,
ZBrush,