Christie Shinn
Concept Artist, Illustrator, Graphic Designer
Los Angeles, CA, USA
805.680.2944
www.HoraToraStudios.com
I am a versatile and experienced professional that has 7+ years in design work: games, fashion, beauty, web, and tech. What has kept me invigorated and adaptable is that I am open to explore new ideas and avenues of which to expand the scope of the project. How I do this effectively is to employ exceptional written and verbal communication skills including the ability to collaborate and conceptualize with a team. For myself, being a self-starter on projects and able to work cross-departmentally has been another one of my strengths. Proficient in the Adobe Creative Suite, Manga Studio, Microsoft Office, and familiar with 3DS Max, iOS, Android, Mac and PC platforms, I have the ability to learn new software and applications in a relatively short span of time.
Work Experience
HoraTora Studios
Main Artist, Principal
Comic books: Current work - ‘DISintegrate’, ‘Caligula’ and San Diego Comic-Con 2015 story ‘Today’ in Bare Bones publication ‘Pocket Book Heroes’, Self-Published - ‘Sepulchre’ and ‘Personal Monsters: A Compendium of Monstrosities of Personality for San Diego Comic-Con 2015’. Cover for 'Kickstarter for the Independent Creator' for M. Holly-Rosing.
Concept Art and Illustration: Environmental and character concept for Feline Fuelled Games. Character concept artist for Lethal Lens and Project A.R.C., LLC., 2D sprite creation. Storyboarding and coloring for comics and movie proposals with Storyboard Graphic Novels.com. Geek Culture TV logo created for Comic Con 2014
Design: Logos for Healthy Velocity and other companies, Press kits and advertisements for web and print – MPOGD.com. Created print-ready formats for distribution. Designed Kymera Press’ ‘Gates of Midnight’ comic logo and layout.
Instruction: Prepared the next generation of gamers for next generation of consoles and design development at ITT-Tech.
Concept Art and Illustration: Environmental and character concept for Feline Fuelled Games. Character concept artist for Lethal Lens and Project A.R.C., LLC., 2D sprite creation. Storyboarding and coloring for comics and movie proposals with Storyboard Graphic Novels.com. Geek Culture TV logo created for Comic Con 2014
Design: Logos for Healthy Velocity and other companies, Press kits and advertisements for web and print – MPOGD.com. Created print-ready formats for distribution. Designed Kymera Press’ ‘Gates of Midnight’ comic logo and layout.
Instruction: Prepared the next generation of gamers for next generation of consoles and design development at ITT-Tech.
April 2007
- Present
California, United States
Superior Communications
Packaging Graphic Designer
Packaging and Print: The packages were printed with realistic and efficient ETAs.
ToughSuit concept for a Fellowes/T-Mobile hybrid packaging. The clients requesting another concept for their ShockSuit line.
Cross-teamed with several departments to construct concept to reality within cost and launch schedules.
Clients: Verizon, ATT, T-Mobile, and US Cellular.
ToughSuit concept for a Fellowes/T-Mobile hybrid packaging. The clients requesting another concept for their ShockSuit line.
Cross-teamed with several departments to construct concept to reality within cost and launch schedules.
Clients: Verizon, ATT, T-Mobile, and US Cellular.
January 2012
- May 2013
Irwindale, California, United States
Alliance Studio
Art Reviewer
Corrected and evaluated character models with China studios.
AAA Titles: W’12 and UFC 3
AAA Titles: W’12 and UFC 3
February 2011
- January 2012
Los Angeles, California, United States
Education
ITT Technical Institute
Digital Entertainment and Game Design
BS, Digital Entertainment and Game Design
Graduated Valedictorian. 3.75 GPA
Graduated Valedictorian. 3.75 GPA
September 2004
- March 2007
Oxnard, California, United States
University Of California At Santa Barbara
Bachelor of Arts: Art Studio and Film Studies
Individual degrees in Art Studio and Film Studies.
Learned foundations to multimedia applications to apply to today's increasing demand for more visually and mentally stimulating media.
Learned foundations to multimedia applications to apply to today's increasing demand for more visually and mentally stimulating media.
September 1993
- March 2002
Santa Barbara, California, United States
Languages
English (Native),
Korean (Beginner),
Spanish (Conversational),
Japanese (Beginner),
Awards
Skills
Animation,
Adobe Illustrator,
Adobe Photoshop,
Art History,
Asset Creation,
Clothing,
Comics,
Concept,
D,
Designer,
Drawing,
Graphic Design,
Illustration,
Multimedia,
Photo Manipulation,
Memberships and Awards
2015 – Los Angeles Art Association Artist
VS - 2015 LAAA collaborative show with artist Deborah Kashinsky.
2015 – Society of Illustrators – Los Angeles
VS - 2015 LAAA collaborative show with artist Deborah Kashinsky.
2015 – Society of Illustrators – Los Angeles
Publications
Caligula– 2015, artist and letterer, writer: James Kelly, historical comic anthology
Kickstarter for the Independent Creator – 2015, cover design and illustration, published by Brass-T Publishing
Sepulchre – 2015 to present, digital comic, published by HoraToraStudios
Today – 2015, anthology, published by Bare Bones Studios for San Diego Comic-Con
Personal Monsters : A Compendium of Monstrosities of Personality – 2015, illustrated book, published by HoraToraStudios
Kickstarter for the Independent Creator – 2015, cover design and illustration, published by Brass-T Publishing
Sepulchre – 2015 to present, digital comic, published by HoraToraStudios
Today – 2015, anthology, published by Bare Bones Studios for San Diego Comic-Con
Personal Monsters : A Compendium of Monstrosities of Personality – 2015, illustrated book, published by HoraToraStudios