Kyle Havrilesko
Modeling Lead/Course Director for Burning Dog Media/JusBetter Inc./Full Sail University
Orlando, FL, USA
407 782 3091
www.awesomeharvey.com
Specialties
5+ years experience disciplined as a Character and Prop Modeler for realistic, fantasy, cartoons, and concept. Course Director of Game Art at Full Sail university. I specialize in cartoon modeling, but I am educated for most general CG production disciplines. Full Sail graduate, valedictorian/advanced achiever.
5+ years experience disciplined as a Character and Prop Modeler for realistic, fantasy, cartoons, and concept. Course Director of Game Art at Full Sail university. I specialize in cartoon modeling, but I am educated for most general CG production disciplines. Full Sail graduate, valedictorian/advanced achiever.
Work Experience
Full Sail University
Course Director
Course Director of Game Portfolio creation for Game Art. Previous Instructor in the Fine Arts/Modeling/Animation portion of Computer Animation and Game Arts programs.
April 2012
-
Florida, United States
Burning Dog Media
Modeling Lead
Modeling adviser and primary source of 3D models and textures for production of game designs. Also lead recruiter for finding and accepting talented artists.
January 2012
-
United States
Full Sail University
Finals Department Character Modeling and Design Intern
Create character models and rigs for instructors and students to for final projects and exercises. Also tasked with challenging self with difficult and alternative projects to broaden experience, and provides weekly critiques to students nearing the end of their degree
August 2011
- April 2012
Florida, United States
Mountainwheel Games
Character Artist
Model, texture, and map game characters and props for rigging and animation within the game.
December 2011
- March 2012
Florida, United States
US Marine Corps
Combat Engineer and Heavy Equipment Operator
May 2005
- June 2009
Twentynine Palms, California, United States
Education
Full Sail University
Bachelors of Science in Computer Animation
Graduated specializing in Character Modeling for films and obtained both the Class Advanced Achiever Award and Class Valedictorian Award.
September 2009
- August 2011
Orlando, Florida, United States
Languages
English (Native),
Spanish (Beginner),
Awards
Skills
3D Rendering,
Adobe Photoshop,
Apple Final Cut Studio,
Autodesk Maya,
Character Design,
Compositing,
Editing,
Texturing,
3D Lighting,
Character Animation,
Character Modeling,
Character Rigging,
Mapping,
Nuke,
Pixologic ZBrush,
XNormal,