Kyle Havrilesko

Modeling Lead/Course Director for Burning Dog Media/JusBetter Inc./Full Sail University

Orlando, FL, USA
Specialties
5+ years experience disciplined as a Character and Prop Modeler for realistic, fantasy, cartoons, and concept. Course Director of Game Art at Full Sail university. I specialize in cartoon modeling, but I am educated for most general CG production disciplines. Full Sail graduate, valedictorian/advanced achiever.

Work Experience

Full Sail University

Course Director

Course Director of Game Portfolio creation for Game Art. Previous Instructor in the Fine Arts/Modeling/Animation portion of Computer Animation and Game Arts programs.
April 2012 - Florida, United States

Burning Dog Media

Modeling Lead

Modeling adviser and primary source of 3D models and textures for production of game designs. Also lead recruiter for finding and accepting talented artists.
January 2012 - United States

Full Sail University

Finals Department Character Modeling and Design Intern

Create character models and rigs for instructors and students to for final projects and exercises. Also tasked with challenging self with difficult and alternative projects to broaden experience, and provides weekly critiques to students nearing the end of their degree
August 2011 - April 2012 Florida, United States

Mountainwheel Games

Character Artist

Model, texture, and map game characters and props for rigging and animation within the game.
December 2011 - March 2012 Florida, United States

US Marine Corps

Combat Engineer and Heavy Equipment Operator

May 2005 - June 2009 Twentynine Palms, California, United States

Education

Full Sail University

Bachelors of Science in Computer Animation

Graduated specializing in Character Modeling for films and obtained both the Class Advanced Achiever Award and Class Valedictorian Award.
September 2009 - August 2011 Orlando, Florida, United States

Languages

English (Native),
Spanish (Beginner),

Awards

Full Sail University

Advanced Achiever and Valedictorian

2011

Boy Scouts Of America

Eagle Scout and Arrow of Light awards

2004

Skills

3D Rendering, Adobe Photoshop, Apple Final Cut Studio, Autodesk Maya, Character Design, Compositing, Editing, Texturing, 3D Lighting, Character Animation, Character Modeling, Character Rigging, Mapping, Nuke, Pixologic ZBrush, XNormal,