Oksana Grivina
Freelance illustrator, interactive designer and mobile software developer
Aveiro, Portugal
+351 918365805
www.grivina.com
Europe based freelance illustrator and graphic designer since 2003 (http://www.grivina.com) and indie kid’s apps developer since 2010 (http://thirdbirdparty.com)
I’ve been working as an illustrator since 2003 and have had the biggest companies, agencies and magazines as clients. Have a lot of interviews and publications, one personal and few collective exhibitions. I keep working as an illustrator presently, but now more focused on kid’s apps and game development.
The biggest clients: companies as Microsoft, Samsung, Wrigley, Nestle, La Poste, Procter Gamble, magazines as Playboy, GQ, Forbes, Men’s Health, Rolling stone, Capital and international agencies as Leo Burnett, DDB, BBDO, IQ-marketing etc.
My work as an indie developer started in 2010, since then I have made 6 my own iPad applications, 4 of them were featured on iTunes home page, and last of them, Party Face – in the top banner’s area of USA appStore.
One of my cooperative projects, Muchavka and the Giant (iPad interactive book based on my own published kid's book), where I acted as a director, a scriptwriter, an interactive designer (and a coder as a part of a team), was used in Apple TV advert in Italy and France in 2013.
Two of UI screens from Make Me Smile! app were used for decorating around 250 of Apple Stores in USA in 2013.
I’ve been working as an illustrator since 2003 and have had the biggest companies, agencies and magazines as clients. Have a lot of interviews and publications, one personal and few collective exhibitions. I keep working as an illustrator presently, but now more focused on kid’s apps and game development.
The biggest clients: companies as Microsoft, Samsung, Wrigley, Nestle, La Poste, Procter Gamble, magazines as Playboy, GQ, Forbes, Men’s Health, Rolling stone, Capital and international agencies as Leo Burnett, DDB, BBDO, IQ-marketing etc.
My work as an indie developer started in 2010, since then I have made 6 my own iPad applications, 4 of them were featured on iTunes home page, and last of them, Party Face – in the top banner’s area of USA appStore.
One of my cooperative projects, Muchavka and the Giant (iPad interactive book based on my own published kid's book), where I acted as a director, a scriptwriter, an interactive designer (and a coder as a part of a team), was used in Apple TV advert in Italy and France in 2013.
Two of UI screens from Make Me Smile! app were used for decorating around 250 of Apple Stores in USA in 2013.
Work Experience
Freelance
illustrator, designer, developer
The biggest clients: companies as Microsoft, Samsung, Wrigley, Nestle, La Poste, Procter Gamble, magazines as Playboy, GQ, Forbes, Men’s Health, Rolling stone, Capital and international agencies as Leo Burnett, DDB, BBDO, IQ-marketing etc.
Have a lot of interviews and publications, one personal and few collective exhibitions.
Have two own published kid’s picture books.
Have a lot of interviews and publications, one personal and few collective exhibitions.
Have two own published kid’s picture books.
September 2003
- Present
Aveiro, Portugal
Education
Volgograd State Technical University
Master’s degree in Transportation Engineering
September 1992
- June 1997
Volgograd, Russian Federation
Volgograd State Technical University,
Master’s degree in Economics
Master’s degree in Economics
September 1995
- June 1997
Volgograd, Russian Federation
Languages
English (Advanced),
Russian (Native),
Portuguese (Conversational),
Skills
Adobe Illustrator,
Cocos2D,
Corel Painter,
Game Design,
Interactive Design,
Adobe Indesign,
Adobe Photoshop,
Box2D,
COCOA,
Illustartion,
User Interface,
Xcode,
Trainings
2013 – Gamification, 6 weeks online course
University of Pennsylvania
2014 – Machine Learning, 12 weeks online course
Stanford University
2014 – Cryptography I, 6 weeks online course
Stanford University
2015 – CS 193P iPhone Application Development online course winter 2014-15
Stanford University
2015 – Game Theory, 11 weeks online course
Higher School of Economics
2015 – 11.126x Introduction to Game Design, 6 weeks online course
MITx
2015 (just started) – 11.127x Design and Development of Games for Learning, 6 weeks online course MITx
University of Pennsylvania
2014 – Machine Learning, 12 weeks online course
Stanford University
2014 – Cryptography I, 6 weeks online course
Stanford University
2015 – CS 193P iPhone Application Development online course winter 2014-15
Stanford University
2015 – Game Theory, 11 weeks online course
Higher School of Economics
2015 – 11.126x Introduction to Game Design, 6 weeks online course
MITx
2015 (just started) – 11.127x Design and Development of Games for Learning, 6 weeks online course MITx