Gabriela Nascimento

Social Media Manager, Art Director, Illustrator

Sao Paulo, Brazil

Work Experience

Saga School Of Art And Animation

Instrutora

Responsável pela reformulação dos Workshops gratuitos de Escultura e Pintura Digital
Reformulação do módulo de Desenho básico
Menor número de alunos faltantes no período de saída
Menor número de cancelamentos no período de saída
100% de aproveitamento de avaliação pela coordenação
Boa adaptação com o resto do corpo docente
September 2016 - February 2017 São Paulo, Brazil

Odin Game Studio

Art Director, 2D artist

I was the only artist in the Studio, I worked in 2 published mobile games and in a 3rd, in early concepts.
My responsibilities were to come up with the concept, the HUD, Logos, graphic designs, sprites, animation. I was able to proactively come up with solutions quickly when facing problems and learned real quick everything I wasn't used to due the small time the team had to finish the projects.
January 2015 - April 2015 São Paulo, Brazil

Jotacom Comunicação

Art Director, Web Designer, Marketing Consultant

Aside being considered a Blizzard Entertainment's agent in the agency, as I act as their consultant. I verified and translated commercial e-mails between the agency’s staff and Blizzard's staff in Irvine. I also helped with the development of the Heroes of the Storm launch marketing campaign, several Hearthstone actions, pieces for World of WarCraft and Diablo.

Due to my great knowledge on Blizzard's culture and style, I am a valuable asset to the team, working together with several other people from different areas to achieve master quality and epic results.

As a web designer, I help layouting other campaings, banners, e-mail marketing and other sorts of desiging work. Among my clients were Candide, Credicard, Ponto Certo, Eternit,and other major companies.
June 2014 - Present Brazil

Cappuccino Digital

Social Media Manager, Art Director, Blizzard's Consultant

I worked exclusively with Blizzard Entertainment’s social media (Facebook). I helped the community team (LatAm) with content and assets for the official fanpages (Facebook), and marketing team (Brazilian) with consulting regarding local community and campaing planning and presentation. For community I prepared, planned, concepted and produced facebook related material in all four franchises: World of Warcraft, Diablo, Starcraft and Hearthstone, for Latin America and Brazil, I also translated texts for facebook content and marketing campaigns. Quality in high regard in results.
April 2013 - April 2014 São Paulo, Brazil

Education

Universidade Anhembi Morumbi

Bachelor in Game Design

January 2010 - January 2014 Sao Paulo, Brazil

Languages

Portuguese (Native),
English (Fluent),
Spanish (Conversational),
Japanese (Conversational),

Skills

Adobe Illustrator, Adobe Photoshop, Autodesk Maya, Digital Illustration, Game Design, Graphic Design, Photo Manipulation, Video Games,