Elisabeth Boylan Ltd.

Fine Art, Illustration & Graphic Design

Vancouver, British Columbia, Canada
I studied fine art at Emily Carr University of Art and Design. I supplemented my Fine Art Studies with Adobe Creative Suite and Autodesk Maya through media studies at UBC Robson Square and BCIT, Vancouver's downtown campus.

In 2007, I had a baby girl with my partner, we founded a custom app development studio 'Vectorbloom' and 'Big Top ballet Inc' mobile games. Working together and collaborating on various projects for iOS and Unity games. After 10 years of Art Direction, Graphic Design, and Branding at Big Top Ballet, following the Pandemic's 2020 year of reflection, I decided to start a new chapter promoting my artwork and illustration while returning to school to study architecture.

My free time interests include reading a good book by the fire, open water swimming in the ocean, snowboarding, walking my Weimaraner, Paris. In 2019, I began training and running Half and Full Marathons completing the NYC 2020 Virtual Marathon while raising funds for the American Heart Association.

I am available for freelance concept art, animated gifs, illustrations for book covers, advertising, editorial, fashion, or graphic design.

Work Experience

Elisabeth Boylan Ltd.

Concept Art, Illustration & Graphic Design

Fine Art drawings and prints
Concept Art and Illustration
Graphic Design
May 2018 - British Columbia, Canada

Big Top Ballet Inc.

CEO - Art Director

Founder, artist and game designer. I create matte painting visuals, game art illustrations in Photoshop and 3D models maya 3D for Unity 3D game development.
May 2013 - January 2021 New York, United States


Partner & Art Director

Graphic Design, Web Design, UI/ UX design and development for mobile apps and games.

For the period from August 2009 to December 31, 2014, I worked with my partner and husband, John Borchert on over a dozen iPhone Apps and game projects both for in-house and mobile app client work. It's been an exciting journey.
Effective 2015, I have been focusing more specifically on Big Top Ballet Inc. game development, with a side order of freelance illustration work.
August 2009 - March 2014 British Columbia, Canada


Royal Architecture Institute Of Canada

Syllabus Architecture Program

RAIC 200 Studio
ARCH 330 Design Theory of Architecture
September 2021 - Vancouver, British Columbia, Canada

Emily Carr University

Bachelor of Fine Arts

January 2005 - December 2008 British Columbia, Canada

University Of British Columbia

Media Arts - Continuing Studies

Adobe Photoshop and Illustrator, Flash Animation, Autodesk Maya 3D
May 2003 - August 2003 Vancouver, British Columbia, Canada


English (Native),
French (Native),


Adobe Illustrator, Adobe Photoshop, Costume Design, Game Art, Graphic Design, Illustration, MAYA 3D, Unity 3D,