David Foote


San Jose, CA, USA
David has over six years of production experience as a 3D animator working on a wide variety of projects. He creates and enhances content utilized in games, films, interactive media, and print. He has exceptional skills to visualize and animate hard surface models, CAD solids, assemblies, visual effects, and organic characters. His work with Northrop Grumman allowed him to be extremely self-sufficient by working as a 3D generalist supporting all aspects of 3D production from the earliest stages of concept creation all the way through final production. He is not afraid of learning new production workflows and welcomes a challenge. In addition to being a 3D generalist, David can support video production, sound engineering, interactive media, and software scripting.

Work Experience

Apple Inc.

Developer Marketing

October 2014 - Present Cupertino, California, United States

Northrop Grumman

Animation & Video Specialist

Created 3d graphics, animations, audio and video productions, real-time visualizations, and interactive media. Developed numerous corporate kiosk interfaces utilizing Flash and ActionScript while working closely with UI designers to deliver an impactful customer experience. Worked collaboratively with both local and remote production teams to create innovative and relatable interfaces and experiences that engage and excite the customer.
January 2009 - October 2014 Sunnyvale, California, United States

L-3 Communications

3D Animator/Multimedia Specialist

Created 3D animations focused on multiple speech driven characters. Facilitated a production pipeline that utilized detailed lip and phoneme models to achieve highly accurate and realistic movements.
April 2007 - January 2009 California, United States

Glastonbury Inc.

Lead Audio/Visual Technician

Contracted out to various major organizations to design, manage, and enhance in-depth corporate productions. Event coordination and leadership of up to ten people to execute detailed and time restricted operations. Professional experience leading technicians to build, tailor, and operate reliable events for the promotion of a lasting impression of their business. Valuable problem solving techniques developed under stressful and cramped time constraints, while maintaining the highest professional standard.
February 2006 - April 2007 California, United States


Animation Mentor

Certificate - Advanced Studies in Character Animation


Basic Foundations
Introduction to Body Mechanics
Introduction to Acting
Advanced Acting
Short Film Pre-Production
Short Film Production
2008 - July 2010 Emeryville, California, United States

California State University - Monterey Bay

Telecommunications, Multimedia, and Applied Computing


Problem Solving and Programming with C++ (CST 231)
Computing Architectures and Environments (CST 337)
3D Modeling and Animation (CST 305)
Management and Design (CST 308)
Digital Art and Design (CST 328)
Media Tools (CST 201)
Ethics in Communication and Technology (CST 373)
Animation Workshop (CST 405)
Technology Tutors (CST361S)
2004 - December 2006 Seaside, California, United States

Modesto Junior College

Associates of the Arts - General Studies


Applied Computer Graphics (CMPGR 213)
Computer Illustration Software (CMPGR 217)
Image Manipulation Software (CMPGR 235)
Advanced Photoshop Applications (CMPGR 236)
Desktop Video Animation (CMPGR 284)
2002 - 2004 Modesto, California, United States


English (Fluent),


3D Modeling, 3D Studio Max, Actionscript, Adobe Audition, After Effects, Aperture, Character Animation, Final Cut Pro, Flash, Hype, IBooks Author, Illustrator, JavaScript, Lightroom, MaxScript, MAYA, Mental Ray, Photoshop, Poser, Premiere, Pro Tools, Silo, Unix Shell Scripting, VRay, Vue, ZBrush,