Brian White

CG Supervisor/Generalist

Los Angeles, CA, USA
20+ Years experience in CG and graphic design.

Over the years I have delivered shows and assets in almost every commercial software package including Maya, Lightwave, Max, Cinema 4D and Softimage.

Also proficient in RealFlow, V-ray, FumeFx, Krakatoa, After Effects, and Illustrator

Some experience in Nuke, Vue and ZBrush.

I'm a traditional old school Generalist, specializing in lighting, look development and motion graphics, but I have worn almost every hat over the years including previs, animation, texturing, modeling, design and motion graphics

Work Experience

Zero VFX

CG Supervisor

October 2016 - Boston, Massachusetts, United States


CG Supervisor

August 2013 - October 2016 Massachusetts, United States

Drawn By Light

CG Supervisor

CG Supervisor for features This Is The End and You Are Here
November 2012 - July 2013 Los Angeles, California, United States

Zoic Studios

CG Supervisor

October 2012 - March 2009 Culver City, California, United States

Digital Domain

Senior Artist

Senior 3D Generalist in commercial division. Clients included Coors, Gears of War, Ford, Samsung, Disney, Motorola, Mazda, Honda and Comcast

Senior Artist on Tron Legacy, including Previs, Look Development, and Lighting
March 2006 - November 2011 Venice, California, United States


Senior Artist

2005 - 2006 Santa Monica, California, United States

Rustmonkey Studios

Studio Director

Director of studio operations for 10 person animation and visual effects studio. Clients included Sony, Atari and Vivendi Universal,
2001 - 2005 Boston, Massachusetts, United States



Artist and animator for Scientific American television series as well interactive museum exhibits
1997 - 1999 Watertown, Massachusetts, United States

Westwood Studios

Cinematic Artist

Artist on cinematics for several award-winning Westwood game titles including Blade Runner, Command and Conquer and Tiberian Sun
1995 - 1997 Las Vegas, Nevada, United States

Mirage Design

3D and Print Artist

Graphic Designer for print and interactive including 4-color process and 3D animation.
1993 - 1995 Boston, Massachusetts, United States


Lightwave, 3DMAX, After Effects, Cinema4d, FumeFX, Illustrator, Krakatoa, MAYA, Photography, Photoshop, Realflow,