Angel Pinilla
Ilion Animation Studios
Madrid, SpainWork Experience
Catmandu
Characters modeling and characters shading supervisor
- Technical and artistic supervision inside modeling team for the feature film “Metegol”
(Goya award best animated film 2014)
- Facial system development and pipeline integration.
- Character modeling.
- UV Layout.
- Character texturing and shading.
- Blend shapes for facial animation.
(Goya award best animated film 2014)
- Facial system development and pipeline integration.
- Character modeling.
- UV Layout.
- Character texturing and shading.
- Blend shapes for facial animation.
December 2010
- May 2012
Buenos Aires, Argentina
Kandor Graphics
Senior character artist
-Character modeling for feature film “Justin and the Knights of Valour”.
-UV layout.
-Blend shapes for facial animation.
-UV layout.
-Blend shapes for facial animation.
January 2010
- December 2010
Granada, Spain
Ilion Animation Studios
Senior character artist
-Character modeling for feature film”Planet 51″ (Goya award best animated film 2010).
-UV layout.
-Character texturing.
-Blend shapes for facial animation.
-UV layout.
-Character texturing.
-Blend shapes for facial animation.
April 2006
- February 2010
Madrid, Spain
Kandor Graphics
Character modeler & animator
-Character modeling and animation for “The missing lynx” film (Goya award best animated film 2008)
-Basic character rigging.
-Basic character rigging.
2005
- 2006
Granada, Spain
Pasozebra
Modeling & Character setup
-Modeler (characters, sets and props) for commercials and TV series.
-Character rigging.
-UV layout.
-Texturing.
-Character rigging.
-UV layout.
-Texturing.
2004
- 2005
Valencia, Spain
Animaciones Imposibles
Character animator
-Character animation for “El guerrero sin nombre” film.
2000
- 2003
Madrid, Spain
Cromosoma
Modeler
-Modeler for the TV series “Las tres mellizas” and “Juanito Jones”
-Sets and Props texturing.
-Sets and Props texturing.
1999
- 2000
Barcelona, Spain
Rem Infográfica
Modeler
-Modeler for Rem 3d models bank.
1996
- 1999
Madrid, Spain
Skills
Blend Shapes For Facial Animation,
Character Modeling,
Character Texturing And Shading,
UV Layout,