Showcase & Discover Creative Work

Richard Moore

Digital Designer

London, United Kingdom
I am a highly talented, driven and flexible digital designer with a proven record of delivering creative and innovative design solutions with the ability to effectively complete tasks on time while using critiques to help create the best end product.

My proven ability of developing projects from concept through production to final delivery and ensuring that all work is effective, appropriate and delivered within agreed timescales.

I am a very versatile artist overall and very self-motivated and work great within a team environment while constantly learning and evolving as a designer, I enjoy facing new challenges and putting new skills to good use.

Work Experience

Concise Media Design

Digital Designer

Developing concepts and artwork, creating graphic design solutions from concept
through to completion. Responsible for developing and creating both digital and print design for a wide range of clients and potential clients.


-Managing, producing and designing projects from brief to fulfilment.
-Ensuring consistency in a clients corporate and promotional brands.
-Presenting finalised ideas & concepts to clients, colleagues and senior managers.
-Answering queries from clients.
-Creating original artwork for short and long term projects.
-Involved in designing advertisements, brochures, handouts, flyers and online graphics.
-Working with a range of media, including photography, to create final artwork.
-Designing pitches and presentations for the sales teams.
-Keeping up to date with new software, post-production techniques & industry trends.
-Producing graphic content for site re-skins, page layouts, email designs, site graphics
& static & Flash banners.

As well as working as a Digital Designer, I travel onsite to events & conferences as an iPad Technician working with some of the industries leading corporations and establishments at some of the best locations i.e. Sydney, Los Angeles, Florida, South Korea, Bangkok and many more.
October 2011 - August 2015 United Kingdom

Tooltek Supplies Ltd.

Web Designer

Maintaining brand new website and sending regular
newsletters with latest news and promotional offers.
September 2010 - Present Kingston upon Hull, United Kingdom

Thirteen1 (Gamedevs)

Graphic Designer

Otherwise known as the “Graphical Terminator”, I created a brand new look and feel for the magazine aswell as dazzling in writing reviews on latest video game titles and talking to clients about potential advertising coverage within the magazine and online not to mention designing a new weekly newsletter and PR website.
May 2011 - December 2013 Kingston upon Hull, United Kingdom

Chameleon Business Interiors

Web Designer

Developing and assisting in creating a brand new website.
December 2010 - March 2011 Kingston upon Hull, United Kingdom

National Skills Academy For Sport And Active Leisure

Graphic Designer

Designing Course Templates for Email Marketing Campaign.
June 2010 - July 2010 London, United Kingdom


University Of Lincoln (England)

BA (Hons), Game Design

Course content includes game play and genre and relationship to previous forms, interaction, screen design and conventions, narrative and narrative development, characterisation, level design, and their integration within the context of a non-linear game environment. Students will work towards producing working/complete games, online or for CD, and on games concepts for other platforms.
September 2006 - May 2009 Kingston upon Hull, United Kingdom


Adobe Dreamweaver CC, Adobe Illustrator CC, Adobe Indesign CC, Adobe Photoshop CC, CSS, HTML, Powerpoint,


Unreal Development Kit 3 Beginner's Guide
Packt Publishing
August 20, 2011

Unreal Development Kit (UDK) is the free version of the award-winning Unreal Engine 3. It is used to create a wide variety of games ranging from amateur to professional standard next generation AAA titles.

This book will show you exactly how to create an enjoyable and immersive game environment using the UDK. You will learn how to implement, level design, lighting, environmental effects, movement, terrain, map creation, item placement, kismet, materials and complex event sequences.

You will work through the level design process from navigating round the editor to learning how to develop a fully playable environment. You will quickly master all of the engine’s key tools that are accessible through Unreal Engine 3. You will then start putting together your first level using step-by-step instructions. Next we will implement real world features such as dynamic lighting and shadows, particle effects, physics, terrain, item placement and advanced AI/bot pathing. Finally you will learn how to use UDK’s cutting edge high level scripting. By the end of this book you will be equipped with the skills to create an entertaining and imaginative game world.less