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It’s while playing Final Fantasy VII that I became aware of my passion for making video games. When I was 15, my friends and I created “Ryu Team“, a non lucrative Association to develop a role playing game. Two of us were in charge of designing the environments and the characters. Working with a talented partn… Read More
It’s while playing Final Fantasy VII that I became aware of my passion for making video games. When I was 15, my friends and I created “Ryu Team“, a non lucrative Association to develop a role playing game. Two of us were in charge of designing the environments and the characters. Working with a talented partner was essential in strenthening my interest in drawing. Ever since that time, I have been fascinated by Character Design. In 2008, while attending Gamagora, Lyon University, I got acquainted with professional software such as Zbrush, 3DS max and Maya. Through the usage of these programs, I have been able to bring more life and realism to my characters.

By making models of Characters and environments for Video games, I better understand the relationships between shapes, light and volumes as well as the constraints of a game engine. I enjoy the work of Alessandro Baldasseroni and Ian Joyner. My goal is to attain their professionnal skills and create 3D characters in their fashion. Read Less
  • 3D Character artist
    Eden Games (Atari)
  • Front-End Designer (UI Artist)
    Eden Games (Atari)
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