SCOPE - Augmented Reality Toys
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
Developed in 2009
Developed in 2009
Awards:
Siggraph awards at Laval Virtual 09
IVRC awards at Laval Virtual 09
Siggraph awards at Laval Virtual 09
IVRC awards at Laval Virtual 09
Exhibitions:
Siggraph 09 (New Orleans, US)
Siggraph Asia 09 (Yokohama, Japan)
DC Expo 09 (Tokyo, Japan)
Video Game Festival 09 (Paris, France)
Laval Virtual 09 (Laval, France)
Siggraph 09 (New Orleans, US)
Siggraph Asia 09 (Yokohama, Japan)
DC Expo 09 (Tokyo, Japan)
Video Game Festival 09 (Paris, France)
Laval Virtual 09 (Laval, France)
Featured on:
Wired
Gizmodo
ACM Tech News
TechnologyReview (MIT)
Popular Science
VizWorld
GameSetWatch
Fubiz
YankoDesign
DesignBoom
Wired
Gizmodo
ACM Tech News
TechnologyReview (MIT)
Popular Science
VizWorld
GameSetWatch
Fubiz
YankoDesign
DesignBoom