Sunday Bazaar
Sunday Bazaar marks my inaugural venture into tabletop game design. Beginning its development journey in 2021, I diligently nurtured the concept until mid-2022 when I confidently pitched it to a publisher. Their enthusiastic reception led to the game's official launch in January 2024, marking a significant milestone in my journey as a game designer.

Game Description:

In Sunday Bazaar, players immerse themselves in the bustling marketplace, vying to secure the most coveted items and accumulate Victory Points. The active player strategically maneuvers to negotiate the lowest prices, while cunning opponents seek to thwart their bargains and maintain market equilibrium.

Every item in the market carries intrinsic Victory Points, each belonging to a distinct set. Bonus Victory Points await those who amass more items from specified sets, as outlined in the "End Game Bonus" Card.

The game culminates when a player purchases five items from the market or when the market inventory is depleted, prompting a thrilling finale where fortunes are tallied and champions emerge.

Final Game images:
Prototype images:
Sunday Bazaar
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Sunday Bazaar

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Creative Fields