Last Remaining Light
This is a level that I created using the Unreal Tournament 3 Editor. I used all of Unreal's assets except for the American Flag (mesh and texture), and the helicopter (credit to Robert MacRae).
Last Remaining Light is a post-apocalyptic level in the not so distant future. I created this level to show a story. This level was not designed to be played but rather to tell a story through the visual elements. I wanted to get an emotional reaction from the viewer/player. There are a lot of visual elements that can keep you wondering as to what happened. One area that I will point out is the "Last Stand" area. I had a flickering light on the American Flag to show that the last of humanity was "fading out".
Last Remaining Light is a post-apocalyptic level in the not so distant future. I created this level to show a story. This level was not designed to be played but rather to tell a story through the visual elements. I wanted to get an emotional reaction from the viewer/player. There are a lot of visual elements that can keep you wondering as to what happened. One area that I will point out is the "Last Stand" area. I had a flickering light on the American Flag to show that the last of humanity was "fading out".